Just thought I put this out there. I just noticed that in opensim, timers in objects are not stopped when they are removed. So I had to use llSetTimerEvent(0); in state_entry() to stop the clock ... explicitly on object's entry. Guess starting a timer in an object need to be viewed similar llSetText ... Rather unexpected.<div>
<div><div><br></div>-- <br><font color="#999999">'Consider how the lilies grow. They do not labor or spin.'</font><br><b>Rameshsharma Ramloll</b> PhD, CEO CTO DeepSemaphore LLC, Affiliate <i>Research Associate Professor</i>, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040<br>
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