Default Max size allowed in OpenSimulator is 256m limits lower than that are generally because of the viewer you use, the stock LL and some of the TPV viewers only allow for 64m prims max, you have two options, you can find another viewer such as Imprudence, or Singularity that allow you to create larger than 64m prims, or you can use the simulator console command "edit scale", now before you run off and use this command there are a few things you need to be aware of, this function uses the prim name to scale it, so it is very important the prim you are resizing has a unique name, never scale "primitive" it will be a disaster, make it very unique like "resized_prim_0001" or something, ie > edit scale resized_prim_0001 256 256 256 < or ie : edit scale <prim name> X Y Z<br>
<br>hope this helps.<br><br><div class="gmail_quote">On Wed, Jun 6, 2012 at 12:31 PM, Dr Ramesh Ramloll <span dir="ltr"><<a href="mailto:r.ramloll@gmail.com" target="_blank">r.ramloll@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello <div>I was wondering if the limit for a prim is 64 m max. I wanted to make a spherical sky box to make opensim 'island' visually more interesting once folks walk out of a building.</div>
<div>Any ideas?</div><span class="HOEnZb"><font color="#888888"><div>
Ramesh<br clear="all"><div><br></div>-- <br><font color="#999999">'Consider how the lilies grow. They do not labor or spin.'</font><br><b>Rameshsharma Ramloll</b> PhD, CEO CTO DeepSemaphore LLC, Affiliate <i>Research Associate Professor</i>, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040<br>
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