use particles? its not a perfect solution, but if you know what your doing it can be pretty convincing.<br><br><div class="gmail_quote">On Thu, Mar 22, 2012 at 8:10 PM, Han Xu <span dir="ltr"><<a href="mailto:xuhan15@googlemail.com">xuhan15@googlemail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi, <br><br>I am wondering if it is possible to realize this effect in OpenSim: <br>1. A handset connects to the telephone via a cord. <br>
2. The cord must always at one end connect to the headphone and at another end to the telephone.<br>
3. The user can pick up the handset (NOT the entire telephone set) and when a handset is picked up, the cord remains connecting to the handset and the telephone. <br><br><br>Is it too ambitious?<br><br>Thanks!<br><br>Cheers,<br>
<font color="#888888">
Han<br>
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