the following lsl function can be used to extract some data out of landmaks: <a href="http://wiki.secondlife.com/wiki/LlRequestInventoryData">http://wiki.secondlife.com/wiki/LlRequestInventoryData</a><br><br>Op zaterdag 10 maart 2012 schreef Gudule Lapointe (<a href="mailto:gudule@spekuloos.be">gudule@spekuloos.be</a>) het volgende:<br>
> Is there a way to read the coordinates of a landmark from within a script?<br>> I made several flavors of blame gates and I would like to be able to drop a landmark in the prim instead of encoding the uri<br>><br>
><br>><br>> --<br>> <a href="http://www.speculoos.net/">http://www.speculoos.net/</a><br>> secondlife://<a href="http://speculoos.net:8002/">speculoos.net:8002/</a><br>> Speculoos, the belgian cookie-flavored metaverse<br>
><br><br>-- <br>Groningen en Hannover Opensims:
<span style="color:rgb(50,61,86);font-family:'Trebuchet MS',Helvetia,Tahoma,Verdana,Arial,sans-serif;font-size:16px;text-align:left;background-color:rgb(255,255,255)">secondlife://meverhagen.nl:8002:Hannover ZW/ </span><br>