<html><head></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">Obviously, everything runs on client side, that's the point of a client ;-)<div><br></div><div>I think what was meant is that internal animations are part of the client, not loaded from server.</div><div><br></div><div>As your NPC is not controlled by a client, it doesn't have these animations at disposal, unless you put them in your script's prim.</div><div><br><div apple-content-edited="true">
<span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><div>--</div><div><a href="http://www.speculoos.net/">http://www.speculoos.net/</a></div><div><a href="secondlife://speculoos.net:8002/">secondlife://speculoos.net:8002/</a></div><div>Speculoos, the belgian cookie-flavored metaverse</div></div></span></div></span></div></span></div></span></div></span></span>
</div>
<br><div><div>Le 6 mars 2012 à 02:48, satguru p srivastava a écrit :</div><br class="Apple-interchange-newline"><blockquote type="cite">
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Garmin,<br>
<br>
Thanks for pointing out the BVH files.<br>
121 files!!<br>
A bit of a pain uploading them :)<br>
You also loose the per bone priorites which you get with
internal/default animations.<br>
Also I am assuming that user loaded animations are not as efficient
as internal ones. Right?<br>
<br>
I am still curious why the internal animations do not play.<br>
As far as I know all animations run on client side.<br>
The triggers for animation can come from client side (example when a
users presses a key to make the avatar walk)<br>
or from server side (example when if it is being called from
script).<br>
NPCs animations are triggered from scripts.<br>
How is this different from Avatar animations being triggered from
scripts ?<br>
<br>
Thanks<br>
Sat<br>
<br>
<br>
<br>
On 3/5/2012 5:34 AM, Garmin Kawaguichi wrote:
<blockquote cite="mid:61C258FF7E4B42D495606B98C3937474@Deimos" type="cite">
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<div><font face="Arial" size="2">True, Trinity! User Playable
Internal Animations are serverside; you cannot use them with
NPCs but...</font></div>
<div> </div>
<div><font face="Arial" size="2">... the BVH files corresponding
to the Internal Animation are at : </font></div>
<div><font face="Arial" size="2"><a moz-do-not-send="true" href="http://static-secondlife-com.s3.amazonaws.com/downloads/avatar/bvh_files.zip">http://static-secondlife-com.s3.amazonaws.com/downloads/avatar/bvh_files.zip</a></font></div>
<div><font face="Arial" size="2">as it is specified in the SL Wiki
: <a moz-do-not-send="true" href="http://wiki.secondlife.com/wiki/Internal_Animations">http://wiki.secondlife.com/wiki/Internal_Animations</a></font></div>
<div> </div>
<div><font face="Arial" size="2">GCI</font></div>
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<div style="FONT: 10pt arial">----- Original Message ----- </div>
<div style="FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color:
black"><b>From:</b> <a moz-do-not-send="true" title="trinity93@gmail.com" href="mailto:trinity93@gmail.com">Trinity</a> </div>
<div style="FONT: 10pt arial"><b>Sent:</b> Monday, March 05,
2012 6:58 AM</div>
<div style="FONT: 10pt arial"><b>Subject:</b> Re:
[Opensim-users] NPC and internal Animations</div>
Because some animations are built into the viewer and npcs dont
use a viewer and perhaps for security reasons. Im not really
completely sure to be honest.<br>
</blockquote>
<br>
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