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You might be able to run the bvh file through qavimator and use the
FPS slider in the program to slow it down som<br>
<br>
<a class="moz-txt-link-freetext" href="http://qavimator.org">http://qavimator.org</a><br>
<a class="moz-txt-link-freetext" href="http://zi.furhome.net/downloads/qavimator-setup-20100106.exe">http://zi.furhome.net/downloads/qavimator-setup-20100106.exe</a><br>
<br>
Hope this helps!<br>
<br>
<br>
On 3/1/2012 7:20 PM, Han Xu wrote:
<blockquote
cite="mid:CAOyqe5wwECVMwWGUFR2HJYTf4H1ffy6YROgrtqeBjLcEOQnZ1g@mail.gmail.com"
type="cite">Hello,<br>
<br>
I've created some gesture animation with DAZ 3D. However I find
the 30fps gestures running too fast in the virtual world. <br>
<br>
Is there any solution that can be used for this purpose?<br>
<br>
Totally new the graphics stuff ;-(<br>
<br>
Anybody happen to know this? Thanks!<br>
<br>
Cheers,<br>
Han<br>
<br>
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<pre class="moz-signature" cols="72">--
OpenSim: 9 Region Standalone on 0.7.3 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 11 GB DDR3
Database: MySQL 5.1.11</pre>
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