Techcrunch, in writing about Linden's purchase of LittleTextPeople had this note: <div><br></div><div>"
<span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)">Second Life in part revolves around its ability to let users create virtual objects and sell them for real money. The whole world is built on <b>old, inefficient code</b>, and if Linden tries to update it those virtual objects can break, triggering massive backlash from buyers and sellers." (Emphasis mine)</span></div>
<div><span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)"><br></span></div><div><span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)">I am just curious - is this statement true? Is it true of Open Sim? I feel like it's not true, but I am curious for comment. And are we sacrificing quality to ensure backwards compatibility? I guess this is a philosophy issue. Thanks,</span></div>
<div><span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)"><br></span></div><div><span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)">Drew</span></div>
<div><span style="font-family:helvetica,arial,clean,sans-serif;font-size:14px;line-height:20px;text-align:left;background-color:rgb(255,255,255)"><br></span></div><div><a href="http://techcrunch.com/2012/02/16/littletextpeople/">http://techcrunch.com/2012/02/16/littletextpeople/</a>
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