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<DIV><SPAN id=result_box lang=en><SPAN class=hps>This problem</SPAN> <SPAN
class=hps>comes from the</SPAN> <SPAN class=hps>viewers</SPAN><SPAN>,</SPAN>
<SPAN class=hps>this is due to</SPAN> <SPAN class=hps>the difficulty of
calculating</SPAN> <SPAN class=hps>a correct attitude</SPAN> <SPAN class=hps>of
the avatar</SPAN> <SPAN class=hps>when the surface</SPAN> <SPAN class=hps>on
which it rests</SPAN> <SPAN class=hps>is too</SPAN> <SPAN
class=hps>irregular.</SPAN> <SPAN class=hps>The same problem</SPAN> <SPAN
class=hps>exists when</SPAN> <SPAN class=hps>the avatar</SPAN> <SPAN
class=hps>is standing on</SPAN> <SPAN class=hps>a</SPAN> <SPAN
class=hps>field with</SPAN> <SPAN class=hps>too sharp</SPAN> <SPAN
class=hps>heights</SPAN><SPAN>,</SPAN> <SPAN class=hps>as well as some</SPAN>
<SPAN class=hps>sculpties</SPAN> <SPAN class=hps>or some</SPAN> <SPAN
class=hps>meshes.</SPAN></SPAN></DIV>
<DIV><SPAN lang=en><SPAN class=hps><SPAN id=result_box lang=en><SPAN
class=hps>Perhaps</SPAN> <SPAN class=hps>we</SPAN> <SPAN class=hps>should</SPAN>
<SPAN class=hps>consider that this</SPAN> <SPAN class=hps>particular
position</SPAN> <SPAN class=hps>of the legs is</SPAN> <SPAN class=hps>the
translation of</SPAN> <SPAN class=hps>the expression</SPAN> <SPAN class=hps>"to
come</SPAN> <SPAN class=hps>a</SPAN> <SPAN class=hps>cropper</SPAN><SPAN>" or
"to plotz" :))</SPAN></SPAN></SPAN></SPAN></DIV>
<DIV><SPAN lang=en><SPAN class=hps><FONT size=2
face=Arial></FONT></SPAN></SPAN> </DIV>
<DIV><SPAN lang=en><SPAN class=hps><FONT size=2
face=Arial>GCI</FONT></SPAN></SPAN></DIV>
<BLOCKQUOTE
style="BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: 0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black"><B>From:</B>
<A title=maelzel@ieee.org href="mailto:maelzel@ieee.org">Ovi Chris Rouly</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, December 07, 2011 4:24
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> [Opensim-users] crowded avatars
cause jumping behavior</DIV>
<DIV><FONT size=2 face=Arial>Why, when a group of avatars all crowd into the
corner of a room and push each other "hard," do some of the avatars pop up and
1) stand on each other's shoulders? And, 2) why do the avatars that
jumped up in this uncontrolled way have their legs bend up like "hair pins" or
"paper clips?"</FONT></DIV>
<DIV><FONT size=2 face=Arial>Chris</FONT></DIV></BLOCKQUOTE></BODY></HTML>