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<DIV><FONT face=Arial size=2>Hi All,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>does anyone know why the following happens?
Perhaps, even to explain what the underlying process(es) are? Thanks in
advance for your guidance.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Best regards,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Chris</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial
size=2>>>>>>>>>>>>>>>>>>>>></FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Problem:</FONT></DIV>
<DIV><FONT face=Arial size=2>I cannot rez newly arrived/arriving/approaching
avatars until they are (literally) within a few meters (of me). Yet, once
an avatar has rezzed, I can continue to rez them (they persist) until they
are at the limits of my SLViewer DrawDist settings even as they walk or fly
away to the limits of my Viewer's draw distance (and across region
boundaries). The offending avatar can either be a PersonControlled avatar
(via SLViewer) or an NPC (via OpenMetaverse 0.9). Moreover, I can see (for
example in an NPC debug console window) that the "new" avatar has sent
a AgentSentAppearance packet to OpenSim and that "moments later" the white
particle cloud of the new avatar clears but is not replaced by a
rezzed, fully textured avatar. Only when the avatar approaches my
postion does it ever rez.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>CPU: 2-Xeon, 3.3GHz, w/48GB RAM</FONT></DIV>
<DIV><FONT face=Arial size=2>
<DIV><FONT face=Arial size=2>Video card: NVidia 295</FONT></DIV>OS: MS XP-64
SP2</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>OpenSim Version: 0.7.2-rc2</FONT></DIV>
<DIV><FONT face=Arial size=2>Mode: StandAlone w/HyperGrid</FONT></DIV>
<DIV><FONT face=Arial size=2>OpenSimDefaults.ini:
see_into_this_sim_from_neighbor = true</FONT></DIV>
<DIV><FONT face=Arial size=2>Status: all other functionality seems to be
operative</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>SLViewer revision: 1.23.5</FONT></DIV>
<DIV><FONT face=Arial size=2>SLViewer:Preferences:Graphics: DrawDist=512m and
"all" other settings set to *MAX*</FONT></DIV>
<DIV><FONT face=Arial size=2>SLViewer:Preferences:Graphics:AvatarRendering:
Avatar Impostors on/off (no change)</FONT></DIV>
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