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Thanks Jusin,<BR>
<BR>
now, here is the Output with debug info:<BR>
<BR>
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: OSSL Runtime Error: osSetDynamicTextureURL permission denied. All OS functions are disabled.<BR> at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.OSSLError (System.String msg) [0x00000] in /home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:198<BR> at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.CheckThreatLevel (ThreatLevel level, System.String function) [0x0000b] in /home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:228<BR> at (wrapper remoting-invoke-with-check) OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api:CheckThreatLevel (OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ThreatLevel,string)<BR> at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osSetDynamicTextureURL (System.String dynamicID, System.String contentType, System.String url, System.String extraParams, Int32 timer) [0x00000] in /home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:499<BR> at OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.osSetDynamicTextureURL (System.String dynamicID, System.String contentType, System.String url, System.String extraParams, Int32 timer) [0x00000] in /home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs:148<BR> at SecondLife.Script.default_event_timer () [0x00030] in /tmp/1a6874de/41f087e6.0.cs:27<BR> at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)<BR> at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0<BR> --- End of inner exception stack trace ---<BR> at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0<BR> at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0<BR> at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent (System.String state, System.String FunctionName, System.Object[] args) [0x0006f] in /home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs:180<BR> <BR>
<DIV>
> From: opensim-users-request@lists.berlios.de<BR>> Subject: Opensim-users Digest, Vol 47, Issue 40<BR>> To: opensim-users@lists.berlios.de<BR>> Date: Thu, 21 Jul 2011 12:00:08 +0200<BR>> <BR>> Send Opensim-users mailing list submissions to<BR>> opensim-users@lists.berlios.de<BR>> <BR>> To subscribe or unsubscribe via the World Wide Web, visit<BR>> https://lists.berlios.de/mailman/listinfo/opensim-users<BR>> or, via email, send a message with subject or body 'help' to<BR>> opensim-users-request@lists.berlios.de<BR>> <BR>> You can reach the person managing the list at<BR>> opensim-users-owner@lists.berlios.de<BR>> <BR>> When replying, please edit your Subject line so it is more specific<BR>> than "Re: Contents of Opensim-users digest..."<BR>> <BR>> <BR>> Today's Topics:<BR>> <BR>> 1. Re: OSgrid 4th Birthday party Sun Jul 24 (Justin Clark-Casey)<BR>> 2. Re: Error on Region (Justin Clark-Casey)<BR>> 3. Re: Landsales in 0.7.1.1 (Justin Clark-Casey)<BR>> 4. OpenSim Mesh Testing, LOD and MySQL max_allowed_packet (Ai Austin)<BR>> <BR>> <BR>> ----------------------------------------------------------------------<BR>> <BR>> Message: 1<BR>> Date: Thu, 21 Jul 2011 02:13:25 +0100<BR>> From: Justin Clark-Casey <jjustincc@googlemail.com><BR>> To: opensim-users@lists.berlios.de<BR>> Subject: Re: [Opensim-users] OSgrid 4th Birthday party Sun Jul 24<BR>> Message-ID: <4E277D35.1000005@googlemail.com><BR>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed<BR>> <BR>> Nice, I'll be sure to swing by.<BR>> <BR>> On 20/07/11 05:33, paul emery wrote:<BR>> > Since i haven't seen this mentioned on the list i will. It is this coming<BR>> > Sunday from 4 to 8 est us. Heck if you come by the Maritime Hotel you can<BR>> > catch me live singing some originals and playing acoustic blues (shameless<BR>> > plug i know)<BR>> ><BR>> > Quit a bit of the builds are up and looks very impressive so get on os grid<BR>> > and search the world map for "osg4b festival".<BR>> ><BR>> > I am too tired to figure out how to code the hyper grid target for regions<BR>> > with a space maybe someone else can post it. But if you want to you can hg<BR>> > to one of our regions and then look for osg4b in the world map.<BR>> ><BR>> > http://slurl.com/secondlife/hg.osgrid.org:80:Belfastireland2/128/128/40<BR>> ><BR>> > See ya all there.<BR>> > Casias<BR>> ><BR>> > --<BR>> > View this message in context: http://opensim-users.2152040.n2.nabble.com/OSgrid-4th-Birthday-party-Sun-Jul-24-tp6601311p6601311.html<BR>> > Sent from the opensim-users mailing list archive at Nabble.com.<BR>> > _______________________________________________<BR>> > Opensim-users mailing list<BR>> > Opensim-users@lists.berlios.de<BR>> > https://lists.berlios.de/mailman/listinfo/opensim-users<BR>> ><BR>> <BR>> -- <BR>> Justin Clark-Casey (justincc)<BR>> http://justincc.org/blog<BR>> http://twitter.com/justincc<BR>> <BR>> <BR>> ------------------------------<BR>> <BR>> Message: 2<BR>> Date: Thu, 21 Jul 2011 02:16:19 +0100<BR>> From: Justin Clark-Casey <jjustincc@googlemail.com><BR>> To: opensim-users@lists.berlios.de<BR>> Subject: Re: [Opensim-users] Error on Region<BR>> Message-ID: <4E277DE3.3040600@googlemail.com><BR>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed<BR>> <BR>> The first error requires information on line numbers (run under --debug on mono).<BR>> <BR>> The second error can have a number of causes I think (e.g. physics object going out of scene, below 0 terrain height, <BR>> etc.). I don't believe that it's fatal (?)<BR>> <BR>> On 20/07/11 06:56, Markus Metzmacher wrote:<BR>> > Dear all,<BR>> ><BR>> > perhaps someone can help me. I'm getting the following Error message in the console of one region (which is connected to<BR>> > a grid). Maybe one of you has a hint, what the reason is for this 2 Errors<BR>> ><BR>> > 2011-07-20 06:56:05,436 ERROR - OpenSim.Region.Framework.Scenes.Scene [REGION]: Failed with exception<BR>> > System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.<BR>> > at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in<BR>> > <filename unknown>:0<BR>> > at OpenSim.Services.Connectors.GridServicesConnector.GetRegionByPosition (UUID scopeID, Int32 x, Int32 y) [0x00000] in<BR>> > <filename unknown>:0<BR>> > at OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector.GetRegionByPosition (UUID scopeID,<BR>> > Int32 x, Int32 y) [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Cross<BR>> > (OpenSim.Region.Framework.Scenes.SceneObjectGroup grp, Vector3 attemptedPosition, Boolean silent) [0x00000] in <filename<BR>> > unknown>:0<BR>> > at OpenSim.Region.Framework.Scenes.Scene.CrossPrimGroupIntoNewRegion (Vector3 attemptedPosition,<BR>> > OpenSim.Region.Framework.Scenes.SceneObjectGroup grp, Boolean silent) [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Framework.Scenes.SceneObjectGroup.set_AbsolutePosition (Vector3 value) [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Framework.Scenes.SceneObjectPart.PhysicsRequestingTerseUpdate () [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Physics.Manager.PhysicsActor.RequestPhysicsterseUpdate () [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Physics.OdePlugin.OdePrim.UpdatePositionAndVelocity () [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (Single timeStep) [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Framework.Scenes.SceneGraph.UpdatePhysics (Double elapsed) [0x00000] in <filename unknown>:0<BR>> > at OpenSim.Region.Framework.Scenes.Scene.Update () [0x00000] in <filename unknown>:0 On Region: IMBMedia<BR>> > 2011-07-20 06:56:05,523 ERROR - OpenSim.Region.Framework.Scenes.SceneObjectPart [PHYSICS]: Physical Object went out of<BR>> > bounds<BR>> ><BR>> > Thanks and Regards<BR>> > Markus<BR>> ><BR>> ><BR>> ><BR>> > _______________________________________________<BR>> > Opensim-users mailing list<BR>> > Opensim-users@lists.berlios.de<BR>> > https://lists.berlios.de/mailman/listinfo/opensim-users<BR>> <BR>> <BR>> -- <BR>> Justin Clark-Casey (justincc)<BR>> http://justincc.org/blog<BR>> http://twitter.com/justincc<BR>> <BR>> <BR>> ------------------------------<BR>> <BR>> Message: 3<BR>> Date: Thu, 21 Jul 2011 02:51:03 +0100<BR>> From: Justin Clark-Casey <jjustincc@googlemail.com><BR>> To: opensim-users@lists.berlios.de<BR>> Subject: Re: [Opensim-users] Landsales in 0.7.1.1<BR>> Message-ID: <4E278607.3060000@googlemail.com><BR>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed<BR>> <BR>> On 20/07/11 09:34, Per Mint wrote:<BR>> > Hi Justin,<BR>> > thank you for your help !<BR>> > I managed to configure god mode and make it work, as well for helperuri.<BR>> <BR>> I'd be very interested to know which approach you took for helperuri. Are you on a standalone and just pointing it at <BR>> your standalone address? Then we can put at least a little bit of documentation up somewhere.<BR>> <BR>> > I am now looking for user management functionnality. Particularly, I could not kick (eject) a normal account avatar. Is<BR>> > there something special to configure ? I was using Imprudence 1.3.2 stable though.<BR>> <BR>> Not sure exactly what you mean. Do you mean kick all users in the debug menu?<BR>> <BR>> -- <BR>> Justin Clark-Casey (justincc)<BR>> http://justincc.org/blog<BR>> http://twitter.com/justincc<BR>> <BR>> <BR>> ------------------------------<BR>> <BR>> Message: 4<BR>> Date: Thu, 21 Jul 2011 10:58:20 +0100<BR>> From: Ai Austin <ai.ai.austin@gmail.com><BR>> To: opensim-users@lists.berlios.de<BR>> Subject: [Opensim-users] OpenSim Mesh Testing, LOD and MySQL<BR>> max_allowed_packet<BR>> Message-ID: <4e27f84b.8e3ce30a.3bf7.4155@mx.google.com><BR>> Content-Type: text/plain; charset="us-ascii"; format=flowed<BR>> <BR>> I have been doing some more testing of meshes into OpenSim (r/16234 <BR>> from a day or two ago, so quite recent on the server side).<BR>> <BR>> I have been using various viewers for upload, and for viewing the <BR>> meshes in my tests.<BR>> <BR>> With some large Collada meshes, I noticed some errors saying that the <BR>> asset was not benign stored due to the limit on max_allowed_packet.. <BR>> which it seems by default for the server side is 1MB in MySQL. <BR>> Funnily though the meshes that said they failed to store did seem to <BR>> persist in world and in inventory, and could be rezzed out of <BR>> inventory even afyer the OpenSim.exe error was indicated. A bit odd <BR>> I thought. I upped the max_allowed_packet to 16MB and the meshes <BR>> were stored fine. The answer is to add max_allowed_packet=16M into <BR>> the [mysqld] section of your MySQL config .ini file.<BR>> <BR>> [mysqld]<BR>> max_allowed_packet<BR>> <BR>> See this for information, where it explicitly indicates that the <BR>> server size is set low at 1MB and you may need to increase it if you <BR>> work with large BLOBS, which I assume Collada content is stored in...<BR>> <BR>> http://dev.mysql.com/doc/refman/5.5/en/packet-too-large.html<BR>> <BR>> The other thing I have noticed is that there is a change in the <BR>> rendering in world of my complex meshes between LL 2.7.2 and 2.7.4 <BR>> viewers. For ones UPLOADED in 2.7.2 (or Kirstens S21 RC1) on OpenSim <BR>> r/16234 they render fine in both 2.7.2 and 2.7.4 viewers with LOD <BR>> handled well as you zoom out. BUT, for ones uploaded in LL 2.7.4 <BR>> (exactly the same model, and exactly the same OpenASim.exe server), <BR>> the LOD is handled poorly, and soe quite large parts of the meshes <BR>> disappear even when only zooming out 30-60 metres. It looks <BR>> bad. See the three progressively more zoomed out examples here for <BR>> the LL 2.7.4 uploaded mesh, whereeas the vehicle looks the same with <BR>> all parts intact at all three zoom distances with a LL 2.7.2 viewer <BR>> uploaded mesh<BR>> <BR>> http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-1.jpg<BR>> http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-2.jpg<BR>> http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-3.jpg<BR>> <BR>> Anyone else have any experience to report on mesh testing on OpenSim 0.7.2 dev?<BR>> <BR>> <BR>> <BR>> ------------------------------<BR>> <BR>> _______________________________________________<BR>> Opensim-users mailing list<BR>> Opensim-users@lists.berlios.de<BR>> https://lists.berlios.de/mailman/listinfo/opensim-users<BR>> <BR>> <BR>> End of Opensim-users Digest, Vol 47, Issue 40<BR>> *********************************************<BR></DIV> </div></body>
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