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<p>Welcome!</p>
<p>Doctoral student Maria Bäcke of Blekinge Institute of Technology will defend her doctoral thesis in Technoscience studies,
<em>Power Games: Rules and Roles in Second Life</em>.</p>
<p><strong>Time: </strong>Friday, May 27, 2011 at 10:00 – 12:00 CET / 1:00 to 3:00 am SLT<br>
<strong>Place: </strong>Room Rio Grande, Campus Karlshamn, Karlshamn, Sweden AND in
<a href="http://slurl.com/secondlife/SSE%20MBA/134/198/26/?title=SSE%20MBA&msg=Welcome%21">
Second Life on the Stockholm School of Economics Island</a></p>
<p><strong>Thesis Title:</strong> Power Games: Rules and Roles in Second Life</p>
<p><strong>Principal Supervisor:</strong> Professor Jay Bolter, BTH / Georgia Institute of Technology<br>
<strong>Supervisor:</strong> Senior Lecturer Mikael Jakobsson, Malmö University<br>
<strong>Examiner: </strong>Professor Lena Trojer, BTH<br>
<strong>Faculty Examiner:</strong> Associate Professor Robin Teigland, Stockholm School of Economics<br>
<strong>Examining Committee:</strong></p>
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<li>Professor Sisse Siggaard Jensen, Roskilde University </li><li>Professor Susan Kozel, Malmö University </li><li>Associate Professor Lisbeth Klastrup, IT University of Copenhagen </li></ul>
<p><strong>Deputy member:</strong> Professor Abdellah Abarkan, BTH</p>
<p><a title="Maria Bäckes' doctoral thesis" href="http://www.bth.se/tks/teknovet.nsf/bilagor/Backe_dissertation_110503_pdf/$file/Backe_dissertation_110503.pdf">Link to doctoral thesis</a></p>
<p>After the public defense of Maria Bäcke’s doctoral thesis, refreshments will be served in the staff room at Campus Karlshamn. Please inform
<a title="ulrika.magnusson@bth.se" href="mailto:ulrika.magnusson@bth.se">Ulrika Magnusson</a> no later than May 24 if you intend to participate physically.</p>
<p><strong>Thesis Abstract</strong></p>
<p>This study investigates how the members of four different role-playing communities on the online platform Second Life perform social as well as dramatic roles within their community. The trajectories of power influencing these roles are my main focus. Theoretically
I am relying primarily on performance studies scholar Richard Schechner, sociologist Erving Goffman, and post-structuralists Michel Foucault, Gilles Deleuze and Felìx Guattari. My methodological stance has its origin primarily within literature studies using
text analysis as my preferred method, but I also draw on the (cyber)ethnographical works of primarily T.L. Taylor, Celia Pearce, and Mikael Jakobsson. In this dissertation my focus is the relationship of the role-player to their chosen role especially in terms
of the boundary between being in character, and as such removed from “reality”, and the popping out of character, which instead highlights the negotiations of the social, sometimes make-belief, roles. Destabilising and problematising the dichotomy between
the notion of the online as virtual and the offline as real, as well as the idea that everything is “real” regardless of context, my aim is to understand role-play in a digital realm in a new way, in which two modes of performance, dramatic and social, take
place in a digital context online – or inworld as many <em>SL </em>residents call it.</p>
<p>Looking forward to seeing you! </p>
<p> /Robin and Maria</p>
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