The term "3d content" covers a very wide range of things!<br><br>"NURBS" can be mapped to "sculpties" and uploaded as textures.<br><br>A "mesh" cannot be uploaded yet, but you should look at the work being done by the RealExtend group on this front. See <a href="http://www.realxtend.org/page.php?pg=downloads">http://www.realxtend.org/page.php?pg=downloads</a> for more information. They presently have both an opensimulator add-on and a viewer that handles meshes. However it is in very early development. The viewer (Naali) and the server (Taiga) are both available for Win, Mac and Linux.<br>
<br>Karen<br><br><div class="gmail_quote">On Wed, Sep 22, 2010 at 3:13 PM, Doug Hearrington <span dir="ltr"><<a href="mailto:dhearrin@kennesaw.edu">dhearrin@kennesaw.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Hello,<br>
<br>
I am in dire need of directions for uploading 3D content created using Google SketchUP and Blender into OpenSim. Can anyone help me? Thank you!<br>
<br>
Doug<br>
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