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<DIV><FONT face=Arial size=2>I am having trouble with uploading animations,
textures, sounds, etc to OpenSim when running it under Windows.</FONT></DIV>
<DIV><FONT face=Arial size=2>About a third to half of the time I upload anything
to OpenSim, it takes a few seconds longer than usual to upload</FONT></DIV>
<DIV><FONT face=Arial size=2>the data (especially noticable when performing a
bulk upload of said data). That in itself isn't too worrisome to
me,</FONT></DIV>
<DIV><FONT face=Arial size=2>but, if I log off OpenSim, shut the server down
using the 'quit' command and restart it, and log back into OpenSim,</FONT></DIV>
<DIV><FONT face=Arial size=2>the data that I uploaded appears to be gone. The
inventory objects referring to the data appears to still be in
inventory,</FONT></DIV>
<DIV><FONT face=Arial size=2>but the data that it refers to on the asset server
seems to be null and void.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>For instance, if I uploaded a few (say
10 to 20) textures with the bulk import command, log off, shut
down and restart the server, and log back in;</FONT></DIV>
<DIV><FONT face=Arial size=2>I can still see that the textures I uploaded are
still apparently in my inventory, but if I try to open them to view the
textures, all</FONT></DIV>
<DIV><FONT face=Arial size=2>it gives me is a blank white texture that is
256x256 in size. Same goes for animations and sounds that don't appear to
upload</FONT></DIV>
<DIV><FONT face=Arial size=2>correctly; except the animations won't play and the
sounds won't play if it was a "bad" upload. I've tried clearing my viewer
cache and relogging,</FONT></DIV>
<DIV><FONT face=Arial size=2>but the data is still gone.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I can tell it will be a bad upload when using bulk
because it takes quite a few seconds longer per file to upload than
usual.</FONT></DIV>
<DIV><FONT face=Arial size=2>The server output seems to be normal in that it is
acknowledging that it is receiving the uploaded data... But the persistance
of</FONT></DIV>
<DIV><FONT face=Arial size=2>it seems to be gone about a third to half of the
time I upload data. I can access the data that was uploaded perfectly
fine... as long as I</FONT></DIV>
<DIV><FONT face=Arial size=2>do not log off and/or restart the server. Other
times the data will persist fine between logging and/or restarting the server
(this is characterized</FONT></DIV>
<DIV><FONT face=Arial size=2>by the data uploading at a quick and steady pace
rather than hesitating between each upload).</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I've double checked my MySQL, OpenSim.ini, and also
my Cenome Cache settings, every thing seems to be in working
order.</FONT></DIV>
<DIV><FONT face=Arial size=2>I am using the same settings in the server I run on
Linux32 with Mono and uploads do not exhibit this strange behaviour with
Linux.</FONT></DIV>
<DIV><FONT face=Arial size=2>Have not changed any settings in MySQL except for
the Max Packet Size which I changed from 1 MB to 16 MB to allow
database</FONT></DIV>
<DIV><FONT face=Arial size=2>backup and restore.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Specs for my Windows OS installation:</FONT></DIV>
<DIV><FONT face=Arial size=2>OpenSim git revision r12198 (have tried others
as well) on .NET Framework </FONT></DIV>
<DIV><FONT face=Arial size=2>Windows 7 32-Bit</FONT></DIV>
<DIV><FONT face=Arial size=2>2.5 GB Ram</FONT></DIV>
<DIV><FONT face=Arial size=2>AMD Athlon Dual Core @ 1.6
Ghz</FONT></DIV>
<DIV><FONT face=Arial size=2>MySQL 5.1 for database</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Any help or insight would be greatly
appreciated!</FONT></DIV></BODY></HTML>