For me, I am more or less curious not in your Regions.ini file.. but your OpenSim.ini and OpenSim.Server.ini if your running in Grid mode. someday I have a dream of running Grid mode with hyperGrid turned on.. hahahaha<div>
<br></div><div>sonya<br><br><div class="gmail_quote">On Thu, Jan 28, 2010 at 11:50 PM, Master_Mirage <span dir="ltr"><<a href="mailto:mirage123@verizon.net">mirage123@verizon.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<br>
I have managed to clone 30 regions that are allready developed using OAR<br>
copys. I thought there may be interest in the steps i took that worked.<br>
The 1st thing i did was to layout a 5x6 mega region on its own instance.<br>
Dont combine at this point. Use fresh region UUIDS and new names for each. I<br>
then went and set each region's land settings and media settings as well as<br>
the land textuers. I chose to do a terrain fill 23 as well. Note: Its best<br>
to not set autoreturn at this point. The i made an oar i called blank.oar<br>
(With luck you wount ever need it).<br>
2. Next was to restore the OARs i made of the regions i wanted to clone and<br>
be part of the megaregion. (30 in this case). Restore them slowly making<br>
shure the asset server keeps up with the OAR. Its tempting to rush but a bad<br>
idea as i found out on the 1st try of this!<br>
3. Login and check each region carefully for any oops w. the oar restores<br>
(ignore ground textuers thay will end up changing to what you used in the<br>
1st step not what is in the oar after the instance is restarted as<br>
combined). At this point should you see anything wrong this is your last<br>
change to fix it, if so simply reload the oar again or make a new one and<br>
resore (sometimes the OAR may not be right). Once i was shure all was well i<br>
shut the instance down and reloaded normaly. I did another quick check of<br>
the regions. Remember this is your last chance to fix anything major! So<br>
take your time and look.<br>
4. Shut it down again and change the setting in the ini. and restart<br>
it will take it about 5x longer than normal to load than it did normaly. You<br>
will see alot of errors about oject crossing boundrys for a bit (dont<br>
panic). In my case the 30 regions held around 80k objects and a few K in<br>
scripts. Mixed bag of stuff from simple to complex objects. Eventualy the<br>
errors stop and a bit after finnishes the loading.<br>
Its ok to log in at this point and have a look around, you will see<br>
somethings may be missing or phantom<br>
that may not be case though. Alot of things can make it look like that but<br>
realy there ok. Client cache and other things can make it seem like that<br>
too. The phntom prims are fixed w. a console command fix phantom objects.<br>
Its a slow process in my case due to how many objects there are. In my case<br>
it did fix all the phantom stuff as well as missing prims (not shure why but<br>
thay poped into view anyway).<br>
I checked each region 1 by one noting any goof's down (verry minor ones in<br>
my case).<br>
I shutdown the instance again. I clear my client cache and changed the<br>
instance caching from cermone to flotsum. I thought it best not to start out<br>
with flotsum knowing this would be massive.<br>
Restarted the instance (yes you will still see the object boundry crossing<br>
errors and it still takes awhile to load it all). By doing it in this order<br>
i was happy to have a working 30region to 30sector MegaRegion.<br>
There are alot of tweeks that should be done in the ini but thats another<br>
post totaly.<br>
There is a side effect to this if you still run your old regions that may<br>
have had parcles. Thay are Copyed not cloned! and will revert to unparcled<br>
and back to the region owner. The clone's MEGAREGION parcles will be ok<br>
though. Why that is im not shure yet.<br>
As this was a TEST and dident actualy expect it to work at all. I was happy<br>
with it. If anyone should try this Keep it in mind that theres 1000 things<br>
that can go wrong doing this and i am just saying what I did that gave ME a<br>
happy result. Please feel free to add to this or any suggestions that i may<br>
have glossed over here.<br>
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