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Basically, a couple of proprietary grids offer both these functionalitites; it's part of the Tribal Server offering, and recently apparently Reactiongrid has implemented it.<BR>
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Basically, library assets are read-only, so they need to be copied to the users inventory to be modifiable. Also, 'worn' items need to be in the users inventory.<BR>
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We were going to put the Tribal Server components doing this into the open source domain, but it turned out to be too much work to break it out as a separate component.<BR>
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Basically, what you want to do is implement some functionality that on 'create user' (or something like that) interacts with the inventory service and user service to clone and wear a template set of assets. (This can be specified in an number of ways, the most flexible just specifying a whole avatar to 'clone' with inventory and all)<BR><BR>
Again, sorry we couldn't pry our code apart, but it should be failry simple to re-implement, at least partially.<BR><BR>Best regards,<BR>Stefan Andersson<BR>Tribal Media AB<BR><BR><BR><BR> <BR>> Date: Wed, 11 Mar 2009 13:04:36 -0700<BR>> From: cmickeyb@gmail.com<BR>> To: opensim-users@lists.berlios.de<BR>> Subject: [Opensim-users] default avatar appearance<BR>> <BR>> Currently (well... the last time I checked forge for a new version was<BR>> about a month ago), a new user created through opensimwi is the<BR>> default ruth and the appearance & wearables are not modifiable. Is<BR>> there an easy way to create a default, modifiable appearance? Or,<BR>> better yet, be able to select an appearance when a new account is<BR>> created? Do any of the other control services provide this capability?<BR>> <BR>> --mic<BR>> _______________________________________________<BR>> Opensim-users mailing list<BR>> Opensim-users@lists.berlios.de<BR>> https://lists.berlios.de/mailman/listinfo/opensim-users<BR></body>
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