<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:arial,helvetica,sans-serif;font-size:12pt"><div>Justin. You bring up a very interesting point. I know in Linux that one generally sets up the server to use UTC, and that the timezone offsets are just that, offsets.<br><br>I also know that it is possible to not check the box in a Linux install that says "Use UTC time for the server".<br><br>I am less confident about how various Windows variants are setup and how they perform with respect to UTC.<br><br>Is it possible that we need a FAQ or a wiki entry with the recommended setup for server times to get this whole thing headed back down a more logical path?<br><br>Charles<br></div><div style="font-family: arial,helvetica,sans-serif; font-size: 12pt;"><br><div style="font-family: arial,helvetica,sans-serif; font-size: 13px;"><font size="2" face="Tahoma"><hr size="1"><b><span style="font-weight:
bold;">From:</span></b> Justin Clark-Casey <jjustincc@googlemail.com><br><b><span style="font-weight: bold;">To:</span></b> opensim-users@lists.berlios.de<br><b><span style="font-weight: bold;">Sent:</span></b> Tuesday, January 20, 2009 7:48:29 AM<br><b><span style="font-weight: bold;">Subject:</span></b> Re: [Opensim-users] Correcting Metaverse Time<br></font><br>
Robert Klein wrote:<br>> Justin what do you think? Where do we start to make this happen?<br>> <br><br>I was under the impression that PST was hardcoded in the Linden Labs Second Life viewer. Certainly I haven't seen <br>anything serverside that could currently affect the displayed clock.<br><br>Of course, other clients could introduce adjustable timezone display and extra messages could be added to OpenSim via <br>modules (eventually) to accommodate this.<br><br>But I agree with people in the parallel opensim-dev thread to this that all servers should use the same underlying <br>timezone for data purposes - the logical choice here is UTC.<br><br><br>> Cheers,<br>> <br>> -Robert<br>> <br>> <br>> Ai Austin wrote:<br>>> At 05:06 19/01/2009, <a ymailto="mailto:opensim-users-request@lists.berlios.de" href="mailto:opensim-users-request@lists.berlios.de">opensim-users-request@lists.berlios.de</a> wrote:<br>>>> I was
wondering why we continue to use SL (PST) time in our wonderful<br>>>> OpenSim universe instead of GMT/UTC? What would it take to set our own<br>>>> standalone opensims for another timezone?<br>>><br>>> I would vote for UTC... and cakll it that rather GMT wh ich happens <br>>> to equal UTC. We are international after all :-)<br>>><br>>><br>>> _______________________________________________<br>>> Opensim-users mailing list<br>>> <a ymailto="mailto:Opensim-users@lists.berlios.de" href="mailto:Opensim-users@lists.berlios.de">Opensim-users@lists.berlios.de</a><br>>> <a href="https://lists.berlios.de/mailman/listinfo/opensim-users" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-users</a><br>>><br>>><br>> <br><br><br>-- <br>justincc<br>Justin Clark-Casey<br><a href="http://justincc.wordpress.com"
target="_blank">http://justincc.wordpress.com</a><br>_______________________________________________<br>Opensim-users mailing list<br><a ymailto="mailto:Opensim-users@lists.berlios.de" href="mailto:Opensim-users@lists.berlios.de">Opensim-users@lists.berlios.de</a><br><a href="https://lists.berlios.de/mailman/listinfo/opensim-users" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-users</a><br></div></div></div></body></html>