[Opensim-users] How could I get this module.

Mister Blue misterblue at misterblue.com
Fri Dec 30 01:37:16 UTC 2022


For modules, start with http://opensimulator.org/wiki/IRegionModule and
look at some existing region modules. The easiest way to add a modules is
to put it into the addon_modules directory in the OpenSim source tree and
have it build as part of OpenSimulator. For 'addon_modules, you create a
prebuild.xml file with the building instructions for prebuild.exe and then
your module is included into OpenSimulator. An example is
https://github.com/Herbal3d/Loden (a module for a project I'm working on)
where you should check out prebuild-loden.xml and Loden/LodenModule.cs as
an example of a repository that is checked out into addon_modules and
builds in OpenSim.

As for UDP transmission, you can use any of the usual C# input and output
libraries. The code that usually receives and sends UDP is in
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs. I doubt it would be
usable for general UDP sending and receiving but it could be an example of
how it is done.

== mb


On Wed, Dec 28, 2022 at 9:43 PM <opensim.sam at egipturismo.com> wrote:

> Hello friends.
>
> Would someone be so kind as to let me know where I can get the necessary
> documentation to be able by myself to code in C# a module for receiving and
> sending UDP
> data.
>
> The module should be embeddable in the opensimulator server code to
> compile so that those UDP data received through a certain port can be seen
> or read in the
> general chat or in any other default channel that is not 0.
>
> Of course, if this is already done I would also appreciate if you could
> tell me who did it and where I can get the source code.
>
> Thank you very much in advance.
>
> Sam
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