[Opensim-users] Method not found: llKey2Name
Leal Duarte
ajlduarte at sapo.pt
Wed Oct 13 14:00:37 UTC 2021
Hi,
Yes on a major upgrade you should delete folder
.../bin/ScriptEngines so all scripts are compiled and initialized again.
Ubit
On 13-Oct-21 11:23, Asaff Belfer wrote:
> Hello everyone,
>
> We've recently upgraded our grid to version 0.9.1.1. We found out that some
> scripts generate exceptions. These exceptions seem to go away when editing
> the LSL script and saving again (it could be a minor change like a space
> somewhere).
>
> Here is an example of the exception that we get:
>
> [03:21] System.Reflection.TargetInvocationException: Exception has been
> thrown by the target of an invocation. ---> System.MissingMethodException:
> Method not found: 'LSLString
> OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.llKey2Name(System.String)'.
>
> at SecondLife.XEngineScript.init()
>
> at SecondLife.XEngineScript.default_event_state_entry()
>
> --- End of inner exception stack trace ---
>
>
>
> Server stack trace:
>
> at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[]
> arguments, Signature sig, Boolean constructor)
>
> at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj,
> Object[] parameters, Object[] arguments)
>
> at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags
> invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
>
> at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
>
> at
> OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent(String
> state, String FunctionName, Object[
>
>
> Did anyone else have problems with scripts from previous versions like this?
>
> thanks,
> Asaff
>
>
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