[Opensim-users] Using GPT3 and openAI to create NPC bots
Teravus Ovares
teravus at gmail.com
Mon Feb 22 06:17:27 UTC 2021
I would also say.. the biggest barrier is getting access to GPT-3. When
you do get access to it.. you have to get right in and build your app.
They don't give you much time. Also.. after a short testing period,
OpenAI charges you to use GPT-3 by the token. Cost wise.. probably not
effective for most people.
On Sun, Feb 21, 2021 at 6:44 PM Gwyneth Llewelyn <
gwyneth.llewelyn at gwynethllewelyn.net> wrote:
> Hi! Now talk about serendipity... for two upcoming projects, I need some
> chatbots, something always described by clients/end-users as 'we just need
> relatively simple chatbots' when in reality they expect natural language
> understanding...
>
> Anyway, I'm pretty sure I've been using llHttpRequest() with HTTPS requests
> recently, and I believe that they work quite nicely. As Nick suggested, the
> quickest way to implement something is to have an object attached to the
> bot/NPC and let it talk 'through' it, for instance, using osNpcSay().
>
> To do very complex things I'd suggest having a 'proxy' running outside
> OpenSim which talks back to whatever AI/NLU/NLP platform you're using and
> connects to the in-world script attached to the bot.
>
> And if you're planning to use OpenAI's GPT-3 — meaning that you *have*
> managed to get an invite to the beta!! — I envy you profusely.
>
> Cheers :-)
>
> - Gwyn
>
> --
> "I'm not building a game. I'm building a new country."
> -- Philip "Linden" Rosedale, interview to Wired, 2004-05-08
>
> [image: Image] <http://feeds.feedburner.com/~r/GwynethLlewelyn/~6/3>
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