[Opensim-users] Scripting Issue

Leal Duarte ajlduarte at sapo.pt
Wed Feb 3 09:27:16 UTC 2021


Hi,

     it is actually not possible to  synchronize the link number as seen 
by viewers and regions.

     There is no protocol for that. Viewers just assign a number based 
on when they learn about the prim from lludp packets, and those, by udp 
definition, have no time order.

Ubit


On 02-Feb-21 22:13, Dessert First wrote:
> Hi all. I am a new user of Opensim and I have a question to pose to 
> the group. I am scripting in Opensim and have noticed something that 
> is problematic, but I don't know if it is caused by a "well-known" 
> problem or not. My script is intended to be dropped into a prim in a 
> rather large linkset. For testing purposes, I wrote a very simple 
> script which calls llGetLinkNumber() and prints that to local chat. 
> The problem is that the link number from that prim is different from 
> what I see when I use the editor, edit linked prims, and click on the 
> prim containing my script. I know there are certain things the editor 
> shows that can't be trusted (like LI or maybe event prim count). So is 
> the editor to blame or should I file a bug report on llGetLinkNumber()?
>
> Thanks for your time and replies.
>
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users


More information about the Opensim-users mailing list