[Opensim-users] Opensim-users Digest, Vol 73, Issue 7
Leal Duarte
ajlduarte at sapo.pt
Tue Jul 14 17:03:18 UTC 2020
guess something went wrong with tables migrations :(
On 14-Jul-20 17:51, Sara Payne wrote:
> Ok, following the last question about the "estate_settings" I have made
> some progress. This was indeed missing from the database. I have added it
> in manually and made some progress as a result. The "parcel owners may
> override Environment" is now persistent.
>
> This is not a complete fix yet, at present I can only apply anything to the
> parcel if I elevate myself to god status. Both avatars I have tried with
> are owners of the group the land is deeded to. One is the estate owner and
> the other is an estate manager. Neither of these avatars can apply an
> environment to the parcel unless they enter god mode.
>
> Any further advice is taken gratefully :)
>
> Sara
>
> On Mon, Jul 13, 2020 at 9:44 PM <opensim-users-request at opensimulator.org>
> wrote:
>
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>> Today's Topics:
>>
>> 1. Re: Opensim-users Digest, Vol 72, Issue 12 (Leal Duarte)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Mon, 13 Jul 2020 21:43:52 +0100
>> From: Leal Duarte <ajlduarte at sapo.pt>
>> To: opensim-users at opensimulator.org
>> Subject: Re: [Opensim-users] Opensim-users Digest, Vol 72, Issue 12
>> Message-ID: <9aaa28b2-4976-5da6-7f0a-02df95c81bef at sapo.pt>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>>
>> Hi,
>>
>> ??? Don't know, i see it working fine :(
>>
>> ??? Sure it is not a viewer issue. Check if your DB did had proper
>> migration.
>>
>> ??? table "estate_setttings" should have a entry called
>> "AllowEnviromentOverride" (yes with the typo)
>>
>> Ubit
>>
>>
>> On 13-Jul-20 16:35, Sara Payne wrote:
>>> I have downloaded the latest version from the website today (13 July
>> 2020)
>>> and I am still seeing the same issues. The same issue is on my self
>>> compiles from the last 3 days.
>>>
>>> 1. Parcel setting in the estate tools is not persistent.
>>> 2. Unable to apply environmental assets to a parcel
>>>
>>> I have gone through the OpenSim.ini file and don't see any new settings
>>> relating to environmental settings, just the old light share stuff which
>> is
>>> enabled.
>>>
>>> Link to the firestorm jira:
>>> https://jira.firestormviewer.org/browse/FIRE-29800
>>>
>>> Any ideas? Because that jira does suggest this is a misconfiguration
>> issue.
>>> Kind regards
>>>
>>> Sara
>>>
>>> On Tue, Jun 30, 2020 at 8:41 PM <opensim-users-request at opensimulator.org
>>>
>>> wrote:
>>>
>>>> Send Opensim-users mailing list submissions to
>>>> opensim-users at opensimulator.org
>>>>
>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>>
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>> or, via email, send a message with subject or body 'help' to
>>>> opensim-users-request at opensimulator.org
>>>>
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>>>> opensim-users-owner at opensimulator.org
>>>>
>>>> When replying, please edit your Subject line so it is more specific
>>>> than "Re: Contents of Opensim-users digest..."
>>>>
>>>>
>>>> Today's Topics:
>>>>
>>>> 1. Re: UgleySky (Leal Duarte)
>>>>
>>>>
>>>> ----------------------------------------------------------------------
>>>>
>>>> Message: 1
>>>> Date: Tue, 30 Jun 2020 20:41:38 +0100
>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>> To: opensim-users at opensimulator.org
>>>> Subject: Re: [Opensim-users] UgleySky
>>>> Message-ID: <244b46d8-21a7-5a30-c7b5-ea6e0800a6d2 at sapo.pt>
>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>
>>>> Forgot to mention that i also see "Parcel owners may override.." work
>>>> and persist with region shutdown, even on my test region at osgrid
>>>> (ubittestdt)
>>>>
>>>> note that unset that option will (or should) remove all parcels local
>>>> environments ( for good)
>>>>
>>>> Ubit
>>>>
>>>>
>>>>
>>>> On 30-Jun-20 20:28, Leal Duarte wrote:
>>>>> Dont know.. those seem working fine for me
>>>>>
>>>>> i did had a bug that did not allow estate managers to change region
>>>>> environment, that i just fixed.
>>>>>
>>>>> if the option is grey out, that is a viewer side enforce of rights
>>>>>
>>>>> either the viewer does not see the parcel override option, or you are
>>>>> not the parcel owner, or if owned by group, proper group power.
>>>>>
>>>>> using the viewer, i can import a day cycle, save it to inventory, and
>>>>> apply it later to region or parcel
>>>>>
>>>>> Ubit
>>>>>
>>>>>
>>>>> On 30-Jun-20 19:12, Sara Payne wrote:
>>>>>> Thank you for the script suggestion, it works brilliantly.
>>>>>>
>>>>>> Also thank you for helping in here, I really appreciate it. I don't
>>>>>> know if
>>>>>> this is a Firestorm issue or Opensim still.
>>>>>>
>>>>>> I have my viewer set to use 'Shared Environment'
>>>>>>
>>>>>> I still do not get an 'apply to parcel' option if I right-click on an
>>>>>> environmental asset. The option remains greyed out. In the estate
>>>>>> tools, I
>>>>>> can and am putting a tick in 'Parcel Owners May Override Environment'.
>>>>>> However, this option is not persistent. If I close and re-open the
>>>>>> estate
>>>>>> tools it is unchecked.
>>>>>>
>>>>>> Another observation is that if I try to use the 'use inventory' option
>>>>>> nothing happens. If instead I use 'Customise' and 'Apply to Region' it
>>>>>> looks as though it applies before reverting afterwards.
>>>>>>
>>>>>> If after this I use the customise button again, the previous setting
>> is
>>>>>> displayed, just not applied to the region.
>>>>>>
>>>>>> Kind regards
>>>>>>
>>>>>> Sara
>>>>>>
>>>>>>
>>>>>> On Tue, Jun 30, 2020 at 3:44 PM
>>>>>> <opensim-users-request at opensimulator.org>
>>>>>> wrote:
>>>>>>
>>>>>>> Send Opensim-users mailing list submissions to
>>>>>>> ???????? opensim-users at opensimulator.org
>>>>>>>
>>>>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>> or, via email, send a message with subject or body 'help' to
>>>>>>> ???????? opensim-users-request at opensimulator.org
>>>>>>>
>>>>>>> You can reach the person managing the list at
>>>>>>> ???????? opensim-users-owner at opensimulator.org
>>>>>>>
>>>>>>> When replying, please edit your Subject line so it is more specific
>>>>>>> than "Re: Contents of Opensim-users digest..."
>>>>>>>
>>>>>>>
>>>>>>> Today's Topics:
>>>>>>>
>>>>>>> ??? 1. Re: Opensim-users Digest, Vol 72, Issue 8 (Sara Payne)
>>>>>>> ??? 2. Re: Opensim-users Digest, Vol 72, Issue 8 (no it is about
>>>>>>> ?????? uglysky) (Leal Duarte)
>>>>>>> ??? 3. Re: Opensim-users Digest, Vol 72, Issue 8 (no it is about
>>>>>>> ?????? uglysky) (Leal Duarte)
>>>>>>>
>>>>>>>
>>>>>>>
>> ----------------------------------------------------------------------
>>>>>>> Message: 1
>>>>>>> Date: Tue, 30 Jun 2020 13:52:54 +0100
>>>>>>> From: Sara Payne <sarapayne.uk at gmail.com>
>>>>>>> To: opensim-users at opensimulator.org
>>>>>>> Subject: Re: [Opensim-users] Opensim-users Digest, Vol 72, Issue 8
>>>>>>> Message-ID:
>>>>>>> ???????? <CAOvqX5tE8e4ysqpbJdLB9OiAMzYEL=
>>>>>>> YgP6cx3nvfaJfMxfiRPA at mail.gmail.com>
>>>>>>> Content-Type: text/plain; charset="UTF-8"
>>>>>>>
>>>>>>> Hi, yes that setting is enabled, but i am also getting a message
>>>>>>> telling me
>>>>>>> some setting is missing from the database every time I teleport in.
>>>>>>> Does
>>>>>>> robust for an ugly sky region need to also be from the same code
>>>>>>> set? At
>>>>>>> the moment I have robust running on 0.911. I can update robust, but
>>>>>>> i lost
>>>>>>> your post detailing the changes needed to update from 0.911 Robust
>>>>>>> to 0.92
>>>>>>> so i have been putting that off until release so far.
>>>>>>>
>>>>>>> On Tue, Jun 30, 2020 at 1:00 PM
>>>>>>> <opensim-users-request at opensimulator.org>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Send Opensim-users mailing list submissions to
>>>>>>>> ???????? opensim-users at opensimulator.org
>>>>>>>>
>>>>>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>> or, via email, send a message with subject or body 'help' to
>>>>>>>> ???????? opensim-users-request at opensimulator.org
>>>>>>>>
>>>>>>>> You can reach the person managing the list at
>>>>>>>> ???????? opensim-users-owner at opensimulator.org
>>>>>>>>
>>>>>>>> When replying, please edit your Subject line so it is more specific
>>>>>>>> than "Re: Contents of Opensim-users digest..."
>>>>>>>>
>>>>>>>>
>>>>>>>> Today's Topics:
>>>>>>>>
>>>>>>>> ??? 1. EEP & Ugley Sky (Sara Payne)
>>>>>>>> ??? 2. Re: EEP & Ugley Sky (Leal Duarte)
>>>>>>>> ??? 3. UglySky work branch (Leal Duarte)
>>>>>>>>
>>>>>>>>
>>>>>>>>
>> ----------------------------------------------------------------------
>>>>>>>> Message: 1
>>>>>>>> Date: Mon, 29 Jun 2020 15:47:37 +0100
>>>>>>>> From: Sara Payne <sarapayne.uk at gmail.com>
>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>> Subject: [Opensim-users] EEP & Ugley Sky
>>>>>>>> Message-ID:
>>>>>>>> ???????? <
>>>>>>>> CAOvqX5utrXs6zCzQTLGh5Bmquy2aXFu1eW8fuuNuHsNQ0LZhpQ at mail.gmail.com>
>>>>>>>> Content-Type: text/plain; charset="UTF-8"
>>>>>>>>
>>>>>>>> Greetings All
>>>>>>>>
>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>>> Firestorm
>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>>> today).
>>>>>>>>
>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on the
>>>>>>>> Firestorm team side for making this viewer work with older Opensim
>>>>>>>> code.
>>>>>>>>
>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>> parcel,
>>>>>>>> only to myself. Does anyone know if this is still expected
>>>>>>>> behaviour with
>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>>>>>>>> Mantis or
>>>>>>> the
>>>>>>>> Firestorm Jira.
>>>>>>>>
>>>>>>>> Does anyone know?
>>>>>>>>
>>>>>>>> Thanks in advance
>>>>>>>>
>>>>>>>> Sara
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------
>>>>>>>>
>>>>>>>> Message: 2
>>>>>>>> Date: Mon, 29 Jun 2020 16:05:51 +0100
>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>> Subject: Re: [Opensim-users] EEP & Ugley Sky
>>>>>>>> Message-ID: <f14ce406-6d33-dfdc-9102-df074e86ce03 at sapo.pt>
>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>
>>>>>>>> Hi
>>>>>>>>
>>>>>>>> ? ??? That is working fine for me. Did you allowed parcel override
>>>>>>>> on the
>>>>>>>> region ?
>>>>>>>>
>>>>>>>> Ubit
>>>>>>>>
>>>>>>>>
>>>>>>>> On 29-Jun-20 15:47, Sara Payne wrote:
>>>>>>>>> Greetings All
>>>>>>>>>
>>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>> Firestorm
>>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>> today).
>>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on the
>>>>>>>>> Firestorm team side for making this viewer work with older Opensim
>>>>>>> code.
>>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>>> parcel,
>>>>>>>>> only to myself. Does anyone know if this is still expected
>> behaviour
>>>>>>> with
>>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>>>>>>>>> Mantis or
>>>>>>>> the
>>>>>>>>> Firestorm Jira.
>>>>>>>>>
>>>>>>>>> Does anyone know?
>>>>>>>>>
>>>>>>>>> Thanks in advance
>>>>>>>>>
>>>>>>>>> Sara
>>>>>>>>> _______________________________________________
>>>>>>>>> Opensim-users mailing list
>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>> ------------------------------
>>>>>>>>
>>>>>>>> Message: 3
>>>>>>>> Date: Tue, 30 Jun 2020 12:37:31 +0100
>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>> To: opensim-users at opensimulator.org, opensim-dev at opensimulator.org
>>>>>>>> Subject: [Opensim-users] UglySky work branch
>>>>>>>> Message-ID: <b740ff9b-b4d9-a92e-89f2-cb2b439bd934 at sapo.pt>
>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>
>>>>>>>> "uglysky" is a branch of? the OpenSim 0.9.2.0 dev code that should
>>>>>>>> provide some support for different region environment mechanism
>>>>>>>> that new
>>>>>>>> viewers for OpenSimulator (OpenSim) will have. This viewers replaced
>>>>>>>> Windlight by the so called EEP (Environmental Enhancement Project)
>>>>>>>> code,
>>>>>>>> basically a modified Windlight, with a few new features and
>> different
>>>>>>>> low level rendering.
>>>>>>>>
>>>>>>>> Up until uglysky work, the OpenSim environment had two basically
>>>>>>>> independent environment handling mechanisms: Lightshare (LS) and
>>>>>>>> Windlight (WL).
>>>>>>>>
>>>>>>>> Windlight was just a blind storage of what was sent by a viewer to
>> the
>>>>>>>> server when applying an environment on its UI. This storage had no
>>>>>>>> relation to the Lightshare one, and was just sent back to viewers
>> for
>>>>>>>> users on arrival to a region. Most viewers could not display WL
>>>>>>>> changes
>>>>>>>> made after arrival.
>>>>>>>>
>>>>>>>> LightShare, only manipulated by scripts, was also sent to viewers at
>>>>>>>> login, in a independent way using its own lludp protocol. Viewers
>>>>>>>> supporting that protocol could see and update to changes made by a
>>>>>>>> script at anytime. Using LS and a viewer's WL UI together could be
>>>>>>>> confusing. This was due to history. Lighshare was introduced when a
>>>>>>>> viewer's environment was only local and the capability was never
>>>>>>>> updated
>>>>>>>> when they started sharing region WL settings.
>>>>>>>>
>>>>>>>> In addition there was a server side Sun module, that did
>> ...something
>>>>>>>> ... It was mostly only valid for very old viewers.
>>>>>>>>
>>>>>>>> On uglysky the internal representation of the region environment was
>>>>>>>> unified, with the parameters and structure more suitable for the new
>>>>>>>> viewers (i.e. the so called EEP viewers). Viewers only get the
>>>>>>>> environment using a new protocol, or a subset of it using WL
>> protocol.
>>>>>>>> Sun module was removed. LightShare (LS) scripts only create the
>> simple
>>>>>>>> subset of EEP environments they have an effect on. LS lludp
>>>>>>>> protocol was
>>>>>>>> removed.
>>>>>>>>
>>>>>>>> When a script changes LS settings or WL settings are changed by a
>>>>>>>> user,
>>>>>>>> new EEP capable viewers will see the change. Older WL viewers that
>>>>>>>> could
>>>>>>>> already see WL changes (Firestorm for example) will also see them,
>>>>>>>> others will not.
>>>>>>>>
>>>>>>>> Same applies for parcel crossings. The environment change will be
>>>>>>>> sent,
>>>>>>>> some WL viewers will see it (so also providing per parcel
>> environment
>>>>>>>> capability), others will not. And the same applies to the new OSSL
>> per
>>>>>>>> avatar forced environment (if user is using region environment).
>>>>>>>>
>>>>>>>> Several new settings can only be set with a new EEP capable viewer,
>>>>>>>> like
>>>>>>>> day length, day offset, altitudes or parcel environment.
>>>>>>>>
>>>>>>>> Unless a region is to be used only with new EEP capable viewers,
>> some
>>>>>>>> restrictions are recommended to continue to support WL only viewers:
>>>>>>>>
>>>>>>>> ? ??? - keep day cycle as 4 hours (default - some viewers may have
>> it
>>>>>>>> hardcoded)
>>>>>>>> ? ??? - keep day offset -8 hours (default - some viewers may have
>>>>>>>> something hardcoded)
>>>>>>>> ? ??? - use only altitude zero (there are no altitudes on WL)
>>>>>>>> ? ??? - use only one "track" on water (WL water was not part of the
>>>>>>>> day
>>>>>>>> cycle)
>>>>>>>>
>>>>>>>> WL viewers can change the region environment by applying water and
>>>>>>>> fixed
>>>>>>>> or day cycle. This will be converted to new region data, using
>>>>>>>> defaults
>>>>>>>> for other the settings WL does not have. Note that estate sun,
>>>>>>>> fixed sun
>>>>>>>> and sun hour are gone (false, false, 0 now). Those are now defined
>> by
>>>>>>>> the selected day cycle.
>>>>>>>>
>>>>>>>> Day and night duration:
>>>>>>>>
>>>>>>>> WL viewers used a non-linear sun time, so nights ran faster than
>> days
>>>>>>>> with a day/night relation of about 3 to 1. New viewers do not do
>> that,
>>>>>>>> neither will older WL viewers on uglysky regions.
>>>>>>>>
>>>>>>>> This may mean that when using a WL XML saved setting to apply an
>>>>>>>> environment or using a new EEP capable viewer to import a WL
>> setting,
>>>>>>>> the day/night relation will be 1 to 1, if that was defined on the
>> XML
>>>>>>>> source. Regions importing WL XML saved settings from WL viewers
>> could
>>>>>>>> deform the day cycle timing. But new EEP viewer import does not.
>>>>>>>>
>>>>>>>> In the uglysky OpenSim library you should find a 1 to 1 "default"
>> day
>>>>>>>> cycle and a modified 3 to 1 day cycle (the default used by regions).
>>>>>>>>
>>>>>>>> The viewer devs made a great effort to try to keep thinks looking
>> the
>>>>>>>> same as before, with similar parameters, but one should expect some
>>>>>>>> differences. One case in fact is not even on the rendering engine,
>> but
>>>>>>>> on parameters validation, that does seem incorrect. Hopefully they
>>>>>>>> will
>>>>>>>> fix it.
>>>>>>>>
>>>>>>>> This work branch will be part of main dev code soon.
>>>>>>>>
>>>>>>>> Regards,
>>>>>>>>
>>>>>>>> Ubit
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> Opensim-users mailing list
>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>
>>>>>>>>
>>>>>>>> End of Opensim-users Digest, Vol 72, Issue 8
>>>>>>>> ********************************************
>>>>>>>>
>>>>>>> ------------------------------
>>>>>>>
>>>>>>> Message: 2
>>>>>>> Date: Tue, 30 Jun 2020 14:23:18 +0100
>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>> To: opensim-users at opensimulator.org
>>>>>>> Subject: Re: [Opensim-users] Opensim-users Digest, Vol 72, Issue 8
>> (no
>>>>>>> ???????? it is about uglysky)
>>>>>>> Message-ID: <2246e0ac-ffaf-938c-57d8-e3f165b92dd9 at sapo.pt>
>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>
>>>>>>> Yes some new assets are needed ( local fixed skies are now grid
>> assets,
>>>>>>> clouds texture, default day cyle, etc )
>>>>>>>
>>>>>>> uglysky robust should load them automatically, at least on some asset
>>>>>>> service modules.
>>>>>>>
>>>>>>> there is a simple hack to import them to a HG grid, using a osgrid
>>>>>>> account :p
>>>>>>>
>>>>>>> at osgrid, create a box and a new script:
>>>>>>>
>>>>>>> ? ??? key a = "5646d39e-d3d7-6aff-ed71-30fc87d64a92";
>>>>>>> ? ??? key b = "5646d39e-d3d7-6aff-ed71-30fc87d64a91";
>>>>>>> ? ??? key c = "01e41537-ff51-2f1f-8ef7-17e4df760bfb";
>>>>>>> ? ??? key d = "6c83e853-e7f8-cad7-8ee6-5f31c453721c";
>>>>>>> ? ??? key e = "084e26cd-a900-28e8-08d0-64a9de5c15e2";
>>>>>>> ? ??? key f = "8a01b97a-cb20-c1ea-ac63-f7ea84ad0090";
>>>>>>>
>>>>>>> ? ??? key g ="1dc1368f-e8fe-f02d-a08d-9d9f11c1af6b";
>>>>>>>
>>>>>>> default
>>>>>>> {
>>>>>>> ? ??? state_entry()
>>>>>>> ? ??? {
>>>>>>> ? ??????? llSay(0, "Script running, but who cares..");
>>>>>>> ? ??? }
>>>>>>> }
>>>>>>>
>>>>>>> ? ??? Hope im not missing any.
>>>>>>>
>>>>>>> ? ??? wear the box and teleport to your grid. If all goes well the
>>>>>>> normal
>>>>>>> HG code will copy those assets to your grid.
>>>>>>>
>>>>>>> ? ??? This are public assets, of course.
>>>>>>>
>>>>>>> ? ??? (you should thank osgrid for this service also ;) )
>>>>>>>
>>>>>>> ( btw that is how i did update osgrid, that is also using a older
>>>>>>> robust
>>>>>>> ;) )
>>>>>>>
>>>>>>> you will not have updated opensim library, but that only has 2 day
>>>>>>> cycles (assets above).
>>>>>>>
>>>>>>> Note that most this uuids are hardcoded on viewers, so those that
>>>>>>> log at
>>>>>>> sl with clean cache and then opensim, will have them on viewer cache
>>>>>>> and
>>>>>>> viewer will use those (some are not exactly the same). A old
>> problem...
>>>>>>> Ubit
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> Hi, yes that setting is enabled, but i am also getting a message
>>>>>>>> telling
>>>>>>> me
>>>>>>>> some setting is missing from the database every time I teleport in.
>>>>>>>> Does
>>>>>>>> robust for an ugly sky region need to also be from the same code
>>>>>>>> set? At
>>>>>>>> the moment I have robust running on 0.911. I can update robust, but
>> i
>>>>>>> lost
>>>>>>>> your post detailing the changes needed to update from 0.911 Robust
>> to
>>>>>>> 0.92
>>>>>>>> so i have been putting that off until release so far.
>>>>>>>>
>>>>>>>> On Tue, Jun 30, 2020 at 1:00 PM
>>>>>>>> <opensim-users-request at opensimulator.org
>>>>>>>>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Send Opensim-users mailing list submissions to
>>>>>>>>> ????????? opensim-users at opensimulator.org
>>>>>>>>>
>>>>>>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>>>>>>>
>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>> or, via email, send a message with subject or body 'help' to
>>>>>>>>> ????????? opensim-users-request at opensimulator.org
>>>>>>>>>
>>>>>>>>> You can reach the person managing the list at
>>>>>>>>> ????????? opensim-users-owner at opensimulator.org
>>>>>>>>>
>>>>>>>>> When replying, please edit your Subject line so it is more specific
>>>>>>>>> than "Re: Contents of Opensim-users digest..."
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Today's Topics:
>>>>>>>>>
>>>>>>>>> ???? 1. EEP & Ugley Sky (Sara Payne)
>>>>>>>>> ???? 2. Re: EEP & Ugley Sky (Leal Duarte)
>>>>>>>>> ???? 3. UglySky work branch (Leal Duarte)
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>> ----------------------------------------------------------------------
>>>>>>>>> Message: 1
>>>>>>>>> Date: Mon, 29 Jun 2020 15:47:37 +0100
>>>>>>>>> From: Sara Payne <sarapayne.uk at gmail.com>
>>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>>> Subject: [Opensim-users] EEP & Ugley Sky
>>>>>>>>> Message-ID:
>>>>>>>>> ????????? <
>>>>>>>>> CAOvqX5utrXs6zCzQTLGh5Bmquy2aXFu1eW8fuuNuHsNQ0LZhpQ at mail.gmail.com
>>>>>>>>> Content-Type: text/plain; charset="UTF-8"
>>>>>>>>>
>>>>>>>>> Greetings All
>>>>>>>>>
>>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>>>> Firestorm
>>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>>>> today).
>>>>>>>>>
>>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on the
>>>>>>>>> Firestorm team side for making this viewer work with older Opensim
>>>>>>>>> code.
>>>>>>>>>
>>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>>> parcel,
>>>>>>>>> only to myself. Does anyone know if this is still expected
>> behaviour
>>>>>>> with
>>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>>>>>>>>> Mantis or
>>>>>>> the
>>>>>>>>> Firestorm Jira.
>>>>>>>>>
>>>>>>>>> Does anyone know?
>>>>>>>>>
>>>>>>>>> Thanks in advance
>>>>>>>>>
>>>>>>>>> Sara
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------------------------------
>>>>>>>>>
>>>>>>>>> Message: 2
>>>>>>>>> Date: Mon, 29 Jun 2020 16:05:51 +0100
>>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>>> Subject: Re: [Opensim-users] EEP & Ugley Sky
>>>>>>>>> Message-ID: <f14ce406-6d33-dfdc-9102-df074e86ce03 at sapo.pt>
>>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>>
>>>>>>>>> Hi
>>>>>>>>>
>>>>>>>>> ?? ??? That is working fine for me. Did you allowed parcel
>>>>>>>>> override on
>>>>>>> the
>>>>>>>>> region ?
>>>>>>>>>
>>>>>>>>> Ubit
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 29-Jun-20 15:47, Sara Payne wrote:
>>>>>>>>>> Greetings All
>>>>>>>>>>
>>>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>> Firestorm
>>>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>> today).
>>>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on the
>>>>>>>>>> Firestorm team side for making this viewer work with older Opensim
>>>>>>> code.
>>>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>>>> parcel,
>>>>>>>>>> only to myself. Does anyone know if this is still expected
>> behaviour
>>>>>>> with
>>>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>>>>>>>>>> Mantis or
>>>>>>>>> the
>>>>>>>>>> Firestorm Jira.
>>>>>>>>>>
>>>>>>>>>> Does anyone know?
>>>>>>>>>>
>>>>>>>>>> Thanks in advance
>>>>>>>>>>
>>>>>>>>>> Sara
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Opensim-users mailing list
>>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>> ------------------------------
>>>>>>>>>
>>>>>>>>> Message: 3
>>>>>>>>> Date: Tue, 30 Jun 2020 12:37:31 +0100
>>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>>> To: opensim-users at opensimulator.org, opensim-dev at opensimulator.org
>>>>>>>>> Subject: [Opensim-users] UglySky work branch
>>>>>>>>> Message-ID: <b740ff9b-b4d9-a92e-89f2-cb2b439bd934 at sapo.pt>
>>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>>
>>>>>>>>> "uglysky" is a branch of? the OpenSim 0.9.2.0 dev code that should
>>>>>>>>> provide some support for different region environment mechanism
>>>>>>>>> that new
>>>>>>>>> viewers for OpenSimulator (OpenSim) will have. This viewers
>> replaced
>>>>>>>>> Windlight by the so called EEP (Environmental Enhancement Project)
>>>>>>>>> code,
>>>>>>>>> basically a modified Windlight, with a few new features and
>> different
>>>>>>>>> low level rendering.
>>>>>>>>>
>>>>>>>>> Up until uglysky work, the OpenSim environment had two basically
>>>>>>>>> independent environment handling mechanisms: Lightshare (LS) and
>>>>>>>>> Windlight (WL).
>>>>>>>>>
>>>>>>>>> Windlight was just a blind storage of what was sent by a viewer to
>>>>>>>>> the
>>>>>>>>> server when applying an environment on its UI. This storage had no
>>>>>>>>> relation to the Lightshare one, and was just sent back to viewers
>> for
>>>>>>>>> users on arrival to a region. Most viewers could not display WL
>>>>>>>>> changes
>>>>>>>>> made after arrival.
>>>>>>>>>
>>>>>>>>> LightShare, only manipulated by scripts, was also sent to viewers
>> at
>>>>>>>>> login, in a independent way using its own lludp protocol. Viewers
>>>>>>>>> supporting that protocol could see and update to changes made by a
>>>>>>>>> script at anytime. Using LS and a viewer's WL UI together could be
>>>>>>>>> confusing. This was due to history. Lighshare was introduced when a
>>>>>>>>> viewer's environment was only local and the capability was never
>>>>>>>>> updated
>>>>>>>>> when they started sharing region WL settings.
>>>>>>>>>
>>>>>>>>> In addition there was a server side Sun module, that did
>> ...something
>>>>>>>>> ... It was mostly only valid for very old viewers.
>>>>>>>>>
>>>>>>>>> On uglysky the internal representation of the region environment
>> was
>>>>>>>>> unified, with the parameters and structure more suitable for the
>> new
>>>>>>>>> viewers (i.e. the so called EEP viewers). Viewers only get the
>>>>>>>>> environment using a new protocol, or a subset of it using WL
>>>>>>>>> protocol.
>>>>>>>>> Sun module was removed. LightShare (LS) scripts only create the
>>>>>>>>> simple
>>>>>>>>> subset of EEP environments they have an effect on. LS lludp
>>>>>>>>> protocol was
>>>>>>>>> removed.
>>>>>>>>>
>>>>>>>>> When a script changes LS settings or WL settings are changed by a
>>>>>>>>> user,
>>>>>>>>> new EEP capable viewers will see the change. Older WL viewers that
>>>>>>>>> could
>>>>>>>>> already see WL changes (Firestorm for example) will also see them,
>>>>>>>>> others will not.
>>>>>>>>>
>>>>>>>>> Same applies for parcel crossings. The environment change will be
>>>>>>>>> sent,
>>>>>>>>> some WL viewers will see it (so also providing per parcel
>> environment
>>>>>>>>> capability), others will not. And the same applies to the new OSSL
>>>>>>>>> per
>>>>>>>>> avatar forced environment (if user is using region environment).
>>>>>>>>>
>>>>>>>>> Several new settings can only be set with a new EEP capable
>>>>>>>>> viewer, like
>>>>>>>>> day length, day offset, altitudes or parcel environment.
>>>>>>>>>
>>>>>>>>> Unless a region is to be used only with new EEP capable viewers,
>> some
>>>>>>>>> restrictions are recommended to continue to support WL only
>> viewers:
>>>>>>>>> ?? ??? - keep day cycle as 4 hours (default - some viewers may
>>>>>>>>> have it
>>>>>>>>> hardcoded)
>>>>>>>>> ?? ??? - keep day offset -8 hours (default - some viewers may have
>>>>>>>>> something hardcoded)
>>>>>>>>> ?? ??? - use only altitude zero (there are no altitudes on WL)
>>>>>>>>> ?? ??? - use only one "track" on water (WL water was not part of
>>>>>>>>> the day
>>>>>>>>> cycle)
>>>>>>>>>
>>>>>>>>> WL viewers can change the region environment by applying water and
>>>>>>>>> fixed
>>>>>>>>> or day cycle. This will be converted to new region data, using
>>>>>>>>> defaults
>>>>>>>>> for other the settings WL does not have. Note that estate sun,
>>>>>>>>> fixed sun
>>>>>>>>> and sun hour are gone (false, false, 0 now). Those are now defined
>> by
>>>>>>>>> the selected day cycle.
>>>>>>>>>
>>>>>>>>> Day and night duration:
>>>>>>>>>
>>>>>>>>> WL viewers used a non-linear sun time, so nights ran faster than
>> days
>>>>>>>>> with a day/night relation of about 3 to 1. New viewers do not do
>>>>>>>>> that,
>>>>>>>>> neither will older WL viewers on uglysky regions.
>>>>>>>>>
>>>>>>>>> This may mean that when using a WL XML saved setting to apply an
>>>>>>>>> environment or using a new EEP capable viewer to import a WL
>> setting,
>>>>>>>>> the day/night relation will be 1 to 1, if that was defined on the
>> XML
>>>>>>>>> source. Regions importing WL XML saved settings from WL viewers
>> could
>>>>>>>>> deform the day cycle timing. But new EEP viewer import does not.
>>>>>>>>>
>>>>>>>>> In the uglysky OpenSim library you should find a 1 to 1 "default"
>> day
>>>>>>>>> cycle and a modified 3 to 1 day cycle (the default used by
>> regions).
>>>>>>>>> The viewer devs made a great effort to try to keep thinks looking
>> the
>>>>>>>>> same as before, with similar parameters, but one should expect some
>>>>>>>>> differences. One case in fact is not even on the rendering engine,
>>>>>>>>> but
>>>>>>>>> on parameters validation, that does seem incorrect. Hopefully they
>>>>>>>>> will
>>>>>>>>> fix it.
>>>>>>>>>
>>>>>>>>> This work branch will be part of main dev code soon.
>>>>>>>>>
>>>>>>>>> Regards,
>>>>>>>>>
>>>>>>>>> Ubit
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------------------------------
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> Opensim-users mailing list
>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> End of Opensim-users Digest, Vol 72, Issue 8
>>>>>>>>> ********************************************
>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> Opensim-users mailing list
>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>> ------------------------------
>>>>>>>
>>>>>>> Message: 3
>>>>>>> Date: Tue, 30 Jun 2020 15:43:41 +0100
>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>> To: opensim-users at opensimulator.org
>>>>>>> Subject: Re: [Opensim-users] Opensim-users Digest, Vol 72, Issue 8
>> (no
>>>>>>> ???????? it is about uglysky)
>>>>>>> Message-ID: <19ebce77-f568-0b2d-289f-0208f3491d37 at sapo.pt>
>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>
>>>>>>> For you convenience, i placed a little box with such script on a
>> small
>>>>>>> box at LBSA next to the dancing Engineer,(kinda clouds texture)
>>>>>>>
>>>>>>> a HG visitor should be able to buy/take copy, wear it (just in case)
>>>>>>> and
>>>>>>> return home, getting those assets to the grid.
>>>>>>>
>>>>>>> im sorry i could not test it, but should work.
>>>>>>>
>>>>>>> With this assets, some new viewers should work even on older regions,
>>>>>>> just without any environment editing capabilities
>>>>>>>
>>>>>>> well unless they wont work for some reason :)
>>>>>>>
>>>>>>> (cool VL claims to have eep support, specially the beta version with
>>>>>>> the
>>>>>>> new rendering active, it does seem to do something until it totally
>>>>>>> crashes)
>>>>>>>
>>>>>>> Thanks OSGrid for the service to the entire community (btw don't tell
>>>>>>> them, i didn't ask perm to put the box there, shhhh ;) )
>>>>>>>
>>>>>>> Regards,
>>>>>>>
>>>>>>> Ubit
>>>>>>>
>>>>>>>
>>>>>>> On 30-Jun-20 14:23, Leal Duarte wrote:
>>>>>>>> Yes some new assets are needed ( local fixed skies are now grid
>>>>>>>> assets, clouds texture, default day cyle, etc )
>>>>>>>>
>>>>>>>> uglysky robust should load them automatically, at least on some
>> asset
>>>>>>>> service modules.
>>>>>>>>
>>>>>>>> there is a simple hack to import them to a HG grid, using a osgrid
>>>>>>>> account :p
>>>>>>>>
>>>>>>>> at osgrid, create a box and a new script:
>>>>>>>>
>>>>>>>> ??? key a = "5646d39e-d3d7-6aff-ed71-30fc87d64a92";
>>>>>>>> ??? key b = "5646d39e-d3d7-6aff-ed71-30fc87d64a91";
>>>>>>>> ??? key c = "01e41537-ff51-2f1f-8ef7-17e4df760bfb";
>>>>>>>> ??? key d = "6c83e853-e7f8-cad7-8ee6-5f31c453721c";
>>>>>>>> ??? key e = "084e26cd-a900-28e8-08d0-64a9de5c15e2";
>>>>>>>> ??? key f = "8a01b97a-cb20-c1ea-ac63-f7ea84ad0090";
>>>>>>>>
>>>>>>>> ??? key g ="1dc1368f-e8fe-f02d-a08d-9d9f11c1af6b";
>>>>>>>>
>>>>>>>> default
>>>>>>>> {
>>>>>>>> ??? state_entry()
>>>>>>>> ??? {
>>>>>>>> ??????? llSay(0, "Script running, but who cares..");
>>>>>>>> ??? }
>>>>>>>> }
>>>>>>>>
>>>>>>>> ??? Hope im not missing any.
>>>>>>>>
>>>>>>>> ??? wear the box and teleport to your grid. If all goes well the
>>>>>>>> normal HG code will copy those assets to your grid.
>>>>>>>>
>>>>>>>> ??? This are public assets, of course.
>>>>>>>>
>>>>>>>> ??? (you should thank osgrid for this service also ;) )
>>>>>>>>
>>>>>>>> ( btw that is how i did update osgrid, that is also using a older
>>>>>>>> robust ;) )
>>>>>>>>
>>>>>>>> you will not have updated opensim library, but that only has 2 day
>>>>>>>> cycles (assets above).
>>>>>>>>
>>>>>>>> Note that most this uuids are hardcoded on viewers, so those that
>> log
>>>>>>>> at sl with clean cache and then opensim, will have them on viewer
>>>>>>>> cache and viewer will use those (some are not exactly the same). A
>> old
>>>>>>>> problem...
>>>>>>>>
>>>>>>>> Ubit
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> Hi, yes that setting is enabled, but i am also getting a message
>>>>>>>>> telling me
>>>>>>>>> some setting is missing from the database every time I teleport
>>>>>>>>> in. Does
>>>>>>>>> robust for an ugly sky region need to also be from the same code
>>>>>>>>> set? At
>>>>>>>>> the moment I have robust running on 0.911. I can update robust,
>> but i
>>>>>>>>> lost
>>>>>>>>> your post detailing the changes needed to update from 0.911 Robust
>> to
>>>>>>>>> 0.92
>>>>>>>>> so i have been putting that off until release so far.
>>>>>>>>>
>>>>>>>>> On Tue, Jun 30, 2020 at 1:00 PM
>>>>>>>>> <opensim-users-request at opensimulator.org>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> Send Opensim-users mailing list submissions to
>>>>>>>>>> ???????? opensim-users at opensimulator.org
>>>>>>>>>>
>>>>>>>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>>> or, via email, send a message with subject or body 'help' to
>>>>>>>>>> ???????? opensim-users-request at opensimulator.org
>>>>>>>>>>
>>>>>>>>>> You can reach the person managing the list at
>>>>>>>>>> ???????? opensim-users-owner at opensimulator.org
>>>>>>>>>>
>>>>>>>>>> When replying, please edit your Subject line so it is more
>> specific
>>>>>>>>>> than "Re: Contents of Opensim-users digest..."
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Today's Topics:
>>>>>>>>>>
>>>>>>>>>> ??? 1. EEP & Ugley Sky (Sara Payne)
>>>>>>>>>> ??? 2. Re: EEP & Ugley Sky (Leal Duarte)
>>>>>>>>>> ??? 3. UglySky work branch (Leal Duarte)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>> ----------------------------------------------------------------------
>>>>>>>>>> Message: 1
>>>>>>>>>> Date: Mon, 29 Jun 2020 15:47:37 +0100
>>>>>>>>>> From: Sara Payne <sarapayne.uk at gmail.com>
>>>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>>>> Subject: [Opensim-users] EEP & Ugley Sky
>>>>>>>>>> Message-ID:
>>>>>>>>>> ???????? <
>>>>>>>>>>
>> CAOvqX5utrXs6zCzQTLGh5Bmquy2aXFu1eW8fuuNuHsNQ0LZhpQ at mail.gmail.com>
>>>>>>>>>> Content-Type: text/plain; charset="UTF-8"
>>>>>>>>>>
>>>>>>>>>> Greetings All
>>>>>>>>>>
>>>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>>>>> Firestorm
>>>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>>>>> today).
>>>>>>>>>>
>>>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on the
>>>>>>>>>> Firestorm team side for making this viewer work with older Opensim
>>>>>>>>>> code.
>>>>>>>>>>
>>>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>>>> parcel,
>>>>>>>>>> only to myself. Does anyone know if this is still expected
>> behaviour
>>>>>>>>>> with
>>>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>> Mantis
>>>>>>>>>> or the
>>>>>>>>>> Firestorm Jira.
>>>>>>>>>>
>>>>>>>>>> Does anyone know?
>>>>>>>>>>
>>>>>>>>>> Thanks in advance
>>>>>>>>>>
>>>>>>>>>> Sara
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ------------------------------
>>>>>>>>>>
>>>>>>>>>> Message: 2
>>>>>>>>>> Date: Mon, 29 Jun 2020 16:05:51 +0100
>>>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>>>> To: opensim-users at opensimulator.org
>>>>>>>>>> Subject: Re: [Opensim-users] EEP & Ugley Sky
>>>>>>>>>> Message-ID: <f14ce406-6d33-dfdc-9102-df074e86ce03 at sapo.pt>
>>>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>>>
>>>>>>>>>> Hi
>>>>>>>>>>
>>>>>>>>>> ? ??? That is working fine for me. Did you allowed parcel override
>>>>>>>>>> on the
>>>>>>>>>> region ?
>>>>>>>>>>
>>>>>>>>>> Ubit
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On 29-Jun-20 15:47, Sara Payne wrote:
>>>>>>>>>>> Greetings All
>>>>>>>>>>>
>>>>>>>>>>> Today I have been playing around with a pre-release version of
>>>>>>>>>>> Firestorm
>>>>>>>>>>> with EEP on an ugleysky branch region of opensimulator (compiled
>>>>>>>>>>> today).
>>>>>>>>>>>
>>>>>>>>>>> What an amazing start from Ubit on the Opensim side and Beq on
>> the
>>>>>>>>>>> Firestorm team side for making this viewer work with older
>> Opensim
>>>>>>>>>>> code.
>>>>>>>>>>>
>>>>>>>>>>> Anyway, i couldn't apply a new environment setting asset to the
>>>>>>>>>>> parcel,
>>>>>>>>>>> only to myself. Does anyone know if this is still expected
>>>>>>>>>>> behaviour with
>>>>>>>>>>> UgleySky? I guess I am wondering if I should put it on the OS
>>>>>>>>>>> Mantis or
>>>>>>>>>> the
>>>>>>>>>>> Firestorm Jira.
>>>>>>>>>>>
>>>>>>>>>>> Does anyone know?
>>>>>>>>>>>
>>>>>>>>>>> Thanks in advance
>>>>>>>>>>>
>>>>>>>>>>> Sara
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Opensim-users mailing list
>>>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>>> ------------------------------
>>>>>>>>>>
>>>>>>>>>> Message: 3
>>>>>>>>>> Date: Tue, 30 Jun 2020 12:37:31 +0100
>>>>>>>>>> From: Leal Duarte <ajlduarte at sapo.pt>
>>>>>>>>>> To: opensim-users at opensimulator.org,
>> opensim-dev at opensimulator.org
>>>>>>>>>> Subject: [Opensim-users] UglySky work branch
>>>>>>>>>> Message-ID: <b740ff9b-b4d9-a92e-89f2-cb2b439bd934 at sapo.pt>
>>>>>>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
>>>>>>>>>>
>>>>>>>>>> "uglysky" is a branch of? the OpenSim 0.9.2.0 dev code that should
>>>>>>>>>> provide some support for different region environment mechanism
>> that
>>>>>>>>>> new
>>>>>>>>>> viewers for OpenSimulator (OpenSim) will have. This viewers
>> replaced
>>>>>>>>>> Windlight by the so called EEP (Environmental Enhancement Project)
>>>>>>>>>> code,
>>>>>>>>>> basically a modified Windlight, with a few new features and
>>>>>>>>>> different
>>>>>>>>>> low level rendering.
>>>>>>>>>>
>>>>>>>>>> Up until uglysky work, the OpenSim environment had two basically
>>>>>>>>>> independent environment handling mechanisms: Lightshare (LS) and
>>>>>>>>>> Windlight (WL).
>>>>>>>>>>
>>>>>>>>>> Windlight was just a blind storage of what was sent by a viewer
>>>>>>>>>> to the
>>>>>>>>>> server when applying an environment on its UI. This storage had no
>>>>>>>>>> relation to the Lightshare one, and was just sent back to viewers
>>>>>>>>>> for
>>>>>>>>>> users on arrival to a region. Most viewers could not display WL
>>>>>>>>>> changes
>>>>>>>>>> made after arrival.
>>>>>>>>>>
>>>>>>>>>> LightShare, only manipulated by scripts, was also sent to viewers
>> at
>>>>>>>>>> login, in a independent way using its own lludp protocol. Viewers
>>>>>>>>>> supporting that protocol could see and update to changes made by a
>>>>>>>>>> script at anytime. Using LS and a viewer's WL UI together could be
>>>>>>>>>> confusing. This was due to history. Lighshare was introduced when
>> a
>>>>>>>>>> viewer's environment was only local and the capability was never
>>>>>>>>>> updated
>>>>>>>>>> when they started sharing region WL settings.
>>>>>>>>>>
>>>>>>>>>> In addition there was a server side Sun module, that did
>>>>>>>>>> ...something
>>>>>>>>>> ... It was mostly only valid for very old viewers.
>>>>>>>>>>
>>>>>>>>>> On uglysky the internal representation of the region environment
>> was
>>>>>>>>>> unified, with the parameters and structure more suitable for the
>> new
>>>>>>>>>> viewers (i.e. the so called EEP viewers). Viewers only get the
>>>>>>>>>> environment using a new protocol, or a subset of it using WL
>>>>>>>>>> protocol.
>>>>>>>>>> Sun module was removed. LightShare (LS) scripts only create the
>>>>>>>>>> simple
>>>>>>>>>> subset of EEP environments they have an effect on. LS lludp
>> protocol
>>>>>>>>>> was
>>>>>>>>>> removed.
>>>>>>>>>>
>>>>>>>>>> When a script changes LS settings or WL settings are changed by a
>>>>>>>>>> user,
>>>>>>>>>> new EEP capable viewers will see the change. Older WL viewers that
>>>>>>>>>> could
>>>>>>>>>> already see WL changes (Firestorm for example) will also see them,
>>>>>>>>>> others will not.
>>>>>>>>>>
>>>>>>>>>> Same applies for parcel crossings. The environment change will be
>>>>>>>>>> sent,
>>>>>>>>>> some WL viewers will see it (so also providing per parcel
>>>>>>>>>> environment
>>>>>>>>>> capability), others will not. And the same applies to the new
>>>>>>>>>> OSSL per
>>>>>>>>>> avatar forced environment (if user is using region environment).
>>>>>>>>>>
>>>>>>>>>> Several new settings can only be set with a new EEP capable
>> viewer,
>>>>>>>>>> like
>>>>>>>>>> day length, day offset, altitudes or parcel environment.
>>>>>>>>>>
>>>>>>>>>> Unless a region is to be used only with new EEP capable viewers,
>>>>>>>>>> some
>>>>>>>>>> restrictions are recommended to continue to support WL only
>> viewers:
>>>>>>>>>> ? ??? - keep day cycle as 4 hours (default - some viewers may
>>>>>>>>>> have it
>>>>>>>>>> hardcoded)
>>>>>>>>>> ? ??? - keep day offset -8 hours (default - some viewers may have
>>>>>>>>>> something hardcoded)
>>>>>>>>>> ? ??? - use only altitude zero (there are no altitudes on WL)
>>>>>>>>>> ? ??? - use only one "track" on water (WL water was not part of
>>>>>>>>>> the day
>>>>>>>>>> cycle)
>>>>>>>>>>
>>>>>>>>>> WL viewers can change the region environment by applying water and
>>>>>>>>>> fixed
>>>>>>>>>> or day cycle. This will be converted to new region data, using
>>>>>>>>>> defaults
>>>>>>>>>> for other the settings WL does not have. Note that estate sun,
>> fixed
>>>>>>>>>> sun
>>>>>>>>>> and sun hour are gone (false, false, 0 now). Those are now
>>>>>>>>>> defined by
>>>>>>>>>> the selected day cycle.
>>>>>>>>>>
>>>>>>>>>> Day and night duration:
>>>>>>>>>>
>>>>>>>>>> WL viewers used a non-linear sun time, so nights ran faster than
>>>>>>>>>> days
>>>>>>>>>> with a day/night relation of about 3 to 1. New viewers do not do
>>>>>>>>>> that,
>>>>>>>>>> neither will older WL viewers on uglysky regions.
>>>>>>>>>>
>>>>>>>>>> This may mean that when using a WL XML saved setting to apply an
>>>>>>>>>> environment or using a new EEP capable viewer to import a WL
>>>>>>>>>> setting,
>>>>>>>>>> the day/night relation will be 1 to 1, if that was defined on the
>>>>>>>>>> XML
>>>>>>>>>> source. Regions importing WL XML saved settings from WL viewers
>>>>>>>>>> could
>>>>>>>>>> deform the day cycle timing. But new EEP viewer import does not.
>>>>>>>>>>
>>>>>>>>>> In the uglysky OpenSim library you should find a 1 to 1 "default"
>>>>>>>>>> day
>>>>>>>>>> cycle and a modified 3 to 1 day cycle (the default used by
>> regions).
>>>>>>>>>> The viewer devs made a great effort to try to keep thinks looking
>>>>>>>>>> the
>>>>>>>>>> same as before, with similar parameters, but one should expect
>> some
>>>>>>>>>> differences. One case in fact is not even on the rendering
>>>>>>>>>> engine, but
>>>>>>>>>> on parameters validation, that does seem incorrect. Hopefully
>>>>>>>>>> they will
>>>>>>>>>> fix it.
>>>>>>>>>>
>>>>>>>>>> This work branch will be part of main dev code soon.
>>>>>>>>>>
>>>>>>>>>> Regards,
>>>>>>>>>>
>>>>>>>>>> Ubit
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ------------------------------
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Opensim-users mailing list
>>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> End of Opensim-users Digest, Vol 72, Issue 8
>>>>>>>>>> ********************************************
>>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> Opensim-users mailing list
>>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>> _______________________________________________
>>>>>>>> Opensim-users mailing list
>>>>>>>> Opensim-users at opensimulator.org
>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>> ------------------------------
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Opensim-users mailing list
>>>>>>> Opensim-users at opensimulator.org
>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>>>>
>>>>>>>
>>>>>>> End of Opensim-users Digest, Vol 72, Issue 9
>>>>>>> ********************************************
>>>>>>>
>>>>>> _______________________________________________
>>>>>> Opensim-users mailing list
>>>>>> Opensim-users at opensimulator.org
>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>> _______________________________________________
>>>>> Opensim-users mailing list
>>>>> Opensim-users at opensimulator.org
>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>> ------------------------------
>>>>
>>>> _______________________________________________
>>>> Opensim-users mailing list
>>>> Opensim-users at opensimulator.org
>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>>>
>>>>
>>>> End of Opensim-users Digest, Vol 72, Issue 12
>>>> *********************************************
>>>>
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at opensimulator.org
>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>
>> ------------------------------
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at opensimulator.org
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>>
>>
>> End of Opensim-users Digest, Vol 73, Issue 7
>> ********************************************
>>
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