[Opensim-users] use of C# in scripts

Leal Duarte ajlduarte at sapo.pt
Mon Feb 25 18:36:39 UTC 2019


Hi,

     Yengine does have a "enhanced" LSL mode, just needs a bit more 
cleanup to be documented.

regards,

     Ubit

On 25-Feb-19 18:14, Asaff Belfer wrote:
> It's a pitty there is no alternative to LSL or maybe a way to use an
> "enhanced" LSL which uses better stuctures.
>
> It seems like LSL is aiming to the lowest common factor with the concept
> that not everyone is a programmer so it should be accessible to those who
> are not.
>
> Asaff
>
>
> On Mon, Feb 25, 2019 at 8:06 PM Jeff Kelley <opensim at pescadoo.net> wrote:
>
>> At 1:13 PM -0700 2/20/19, Serendipity Seraph wrote:
>>
>>> I have run into some grids that are worried by a reported lack of
>>> limitation on what C# classes and methods can be called.   Does anyone
>> have
>>> more detail on this?  It doesn't seem to me that putting in a script
>>> scanner that would limit what calls to C# can and cannot go through would
>>> be all that difficult.    So is the problem at the least over-inflated?
>> Is
>>> the concern out of date or misplaced?
>>
>> I did some C# scripting years ago (computing, displaying black body
>> spectra in real time). Speed boost over LSL was x10.
>>
>> Speed gain is much smaller today. Although i can no longer execute
>> the C# version, the LSL version which ran in 1.8s in 2011 is now
>> around a half second.
>>
>> I also did some UDP communication, now replaced with HTTP which can
>> be awesomely fast.
>>
>> The pain of LSL is still lack of data structures and modularity.
>>
>> And it is a huge pain.
>>
>>
>> -- Jeff
>>
>>
>>
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