[Opensim-users] Set/lock image on Mesh/Prim
Timeka Cobb
coti032 at gmail.com
Sun Oct 7 19:00:05 UTC 2018
WOOOHOOO! I figured it out! In Singularity I need to upload images into my
inventory then bake them onto textures..no need for Blender. Thank you all
so very much for the help..its greatly appreciated 💗💜
On Sun, Oct 7, 2018, 1:57 PM Luisillo Contepomi <luisillocontepomi at gmail.com>
wrote:
> Yes correct it with blender. If mesh still is out of limits then try to
> upload it with textures included.
> (you do not need restart region for see the problem only do a duplicate and
> see if the new copy have or not the texture)
>
>
> El dom., 7 oct. 2018 a las 19:20, Timeka Cobb (<coti032 at gmail.com>)
> escribió:
>
> > This is fantastic..thank you😊! Let me ask you this: say I have a plain
> > cube mesh and uploaded an image I got off the internet..placed the image
> on
> > the mesh but didn't stay on after I shut down..I still have to use
> blender
> > and avastar so that the image can stick?
> >
> > On Sun, Oct 7, 2018, 12:49 PM Luisillo Contepomi <
> > luisillocontepomi at gmail.com> wrote:
> >
> > > Excuseme by my poor english language. My answer maybe it's not very
> > useful
> > > for you
> > >
> > > I detect this problem from 8.0 version with textures in some face, when
> > > mesh have some vertex are out of limits.
> > >
> > > see limits here http://wiki.secondlife.com/wiki/Limits#Mesh
> > >
> > > Edit it you with blender and try to export with avastar. You receive
> > alert
> > > that the mesh is out of limits. Correct thge problem and export it with
> > > avastar.
> > > You can do without avastar, exporting directly to standard date, but to
> > > must know where the problem is exactly for to solve.
> > >
> > > I don't know exactly (technically) what is the problem but I know sure
> > that
> > > is because out of limits. I solve this normally with avastar
> > >
> > > Kind regards,
> > >
> > >
> > > El dom., 7 oct. 2018 a las 16:05, Timeka Cobb (<coti032 at gmail.com>)
> > > escribió:
> > >
> > > > I deleted an image texture on a rectangle mesh in my world(convention
> > > > center) I uploaded a jpg to put in place of it..when I quit then
> > > > reload..the jpg that I uploaded doesn't stick and I see a gray mesh
> > > >
> > > > On Sun, Oct 7, 2018, 5:16 AM Luisillo Contepomi <
> > > > luisillocontepomi at gmail.com>
> > > > wrote:
> > > >
> > > > > Hello,
> > > > > Please define " I swapped an image on a mesh
> > > > > for another"
> > > > >
> > > > > Kind regards,
> > > > >
> > > > > El dom., 7 oct. 2018 a las 2:09, Timeka Cobb (<coti032 at gmail.com>)
> > > > > escribió:
> > > > >
> > > > > > Hey hope all is Well! Question: In my world I swapped an image
> on a
> > > > mesh
> > > > > > for another but when I shut down and then come back and restart
> the
> > > > image
> > > > > > is gone. Is there a way to set/lock an image on a mesh/prim
> instead
> > > of
> > > > > > uploading it every time I'm on? Do I need to upload and transfer
> to
> > > my
> > > > > > inventory or just upload it like usual through texture section in
> > > > edits?
> > > > > Im
> > > > > > using OpenSim .9 and Singularity viewer.
> > > > > >
> > > > > > Thank ya kindly ❤💛
> > > > > > Timeka Cobb
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