[Opensim-users] Spacial OS
J Decker
d3ck0r at gmail.com
Thu Oct 12 19:28:28 UTC 2017
https://www.youtube.com/watch?v=9lZNGU8bwGc
It would have been nice if this was more sort of the model OSGrid had
taken; I understand it was architected as a SL server emulator so it was
confined to behave like Secondlife but...
I would have expected the client/server tie to be less rigid such that it
could serve other purposes. Not that OSGrid isn't totally amazing as it is
https://improbable.io/
Kind of a generic implementation of concepts in
https://books.google.com/books?id=x5dgQAAACAAJ&dq=developing+multiplayer+games&hl=en&sa=X&ved=0ahUKEwjrvI-93uvWAhXKgVQKHTFCCyA4FBDoAQgtMAE
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