[Opensim-users] Running Open Simulator on Mac OS X

Haravikk opensim at haravikk.me
Wed Jul 19 15:18:14 UTC 2017


> On 19 Jul 2017, at 16:05, Haravikk <opensim at haravikk.me> wrote:
> 
> Hi there,
> 
> So I'm trying to run Open Simulator in standalone mode on Mac OS X, and while it seemed to build okay I'm encountering an error after entering initial region configuration. The error that I'm encountering is:
> 
> mono_w32socket_convert_error: no translation into winsock error for (6) "Device not configured"
> 
> I've pasted the full stack-trace to: https://pastebin.com/E3kJDUkA <https://pastebin.com/E3kJDUkA>
> 
> 
> As I say, I was able to undergo region configuration, and the error first occurred after entering a name for my estate ("Haravikk's Estate", minus double quotes), and now occurs every time I try to run OpenSim.exe.
> 
> I originally built OpenSim.exe using xbuild, but have also tried using Xamarin Studio but it produces the same result. The version of Mono I'm using is 5.0.1 Stable (5.0.1.1) as obtained from mono-project.com <http://mono-project.com/>, and using the Mac package installer.
> 
> 
> Any idea what might be missing? Since it seems like an I/O error I would assume it may be related to a network interface?
> I've tried binding to different local addresses and ports, but this didn't make any difference.
> Anything I might be doing wrong?
> 
> Any help is appreciated!
> - Haravikk

I should also add; I've also tried using the pre-built Mono binary, here's a paste of all output when using a fresh install from binary, in case the comparison helps:
https://pastebin.com/VZTEiHST

Same error occurs right at the binding UDP port step, however I've verified that I can do this myself using `nc -klu 0.0.0.0 9000`, so I'm not sure why an error would be occurring here?
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