[Opensim-users] Problems with teleporting in grid mode from simulator instance to another instance?

David Saunders abitar.com at gmail.com
Wed Apr 19 17:00:06 UTC 2017


Chris,

   We be having similar issues with .0,9.   But we are quite larger 100+
regions(simulators) spread among 3 different server and the robust on it
dedicated  server.  The problem we are having is network issues seams to
the robust  refuses connections for  a few secs and then all back to normal
tell the next time it happens.   Since I was waiting tell the code is
released before posting it.

 I had planed on trying to run several asset servers to see if this will
offload some of the connections on the robust server.  And see if this will
change things.  But having 40 avatars I would not think would overload the
robust. But who knows. We have plenty of ram for overhead for the robust
server to live in. ( 40GB advailble)

  It seams to be sort of random, our current fix if it happens to much is
restart the region that seams have the connection issue.

 But other then that, we been very please with the minor issues that we
have and working to fix.

David.

On Tue, Apr 18, 2017 at 7:46 AM, Chris <mewtwo0641 at gmail.com> wrote:

> Thank you for the quick response. When I say instance, I mean a separate
> OpenSim.exe process-- There are 6 of them all connecting to Robust.exe;
> everything is running on the same computer and same network. All my local
> services are configured with the IP address that the server has (in this
> case, 192.168.1.103) with the exception of the necessary WAN facing
> addresses needed for outside people to access it, login service, map
> service, etc. I would say... roughly 70 - 80% of teleports are successful
> with no problems, but the remaining 20 - 30% result in that issue.
>
> On 4/18/2017 5:44 AM, Luisillo Contepomi wrote:
>
>> A question. When you say "instance" mean that is a computer separated or
>> is a opensim.exe in the same computer?
>>
>> I test with all in the same computer:
>>
>> A computer with windows7 32Gb ram running:
>> -a moneyserver.exe
>> -a robust.exe
>> -a opensim.exe with one varregion in grid
>> -a opensim.exe with 5 varregions in grid
>>
>> I can teleport without problems from one to others. All ips used in
>> region configurations are external in my local networkd (range
>> 192.168.1.x)
>>
>> My region ini sample:
>> -------------------------------
>> [OceanoRocioN]
>> RegionUUID = 99999999-918b-489a-aaf6-999999999999
>> Location = 992,1004
>> InternalAddress = 192.168.1.9
>> InternalPort = 9061
>> AllowAlternatePorts = False
>> ExternalHostName = 192.168.1.9
>> PhysicalPrimMax = 64
>> PhysicalPrimMin = 0.01
>> NonPhysicalPrimMin = 0.001
>> NonPhysicalPrimMax = 256
>> LinksetPrims = 0
>> ClampPrimSize = False
>> MaxPrims = 45000
>> MaxAgents = 50
>> RegionType = Oceano
>> MaptileStaticUUID = "ec753b06-545d-4c51-a052-999999999999"
>>      SizeX = 1024
>>      SizeY = 1024
>> -------------------------------------
>>
>> Kind regards,
>> Luisillo
>>
>> On 18/04/2017 10:21, Chris wrote:
>>
>>> Since my email client decided to ruin my admittedly poor drawing of my
>>> grid setup with fixed width fonts :)
>>>
>>> Server Hardware ---> ROBUST --> OpenSim 1 (Region 1, Region 2)
>>>                         |
>>>                         -------> OpenSim 2 (Region 3, Region 4)
>>>
>>> On 4/18/2017 3:15 AM, Chris wrote:
>>>
>>>> I've recently set up a small test grid consisting of 6 simulator
>>>> instances running on OS 0.9.1.0 (Master) in normal grid mode (not HG).
>>>> Everything seems to be working except that on teleport to another
>>>> region in another instance there is randomly a complete failure of the
>>>> teleport. This happens upon communication to the destination region
>>>> resulting in the person teleporting being instantly logged off the
>>>> grid as soon as they attempted the teleport, and they may even look
>>>> like they're missing attachments to depending on if the viewer
>>>> teleport screen went away or not. In the ROBUST console there is "Got
>>>> logout for... (name)" when this happens.
>>>>
>>>> The instance and setup I used looks like this:
>>>> There are 4 more OpenSim instances aside from this but they follow the
>>>> same pattern
>>>>
>>>>                   (Server Hardware)
>>>>                            |
>>>>                          ROBUST
>>>>                             |
>>>>                        /        \
>>>>               OpenSim 1          OpenSim 2
>>>>               |       |           |       |
>>>>          Region 1   Region 2   Region 3  Region 4
>>>>
>>>>
>>>> So for instance if I teleport from OpenSim 1, Region 1 to OpenSim 2,
>>>> Region 4 the chance for disconnect can happen in this instance. It's
>>>> not consistent; sometimes TP works but other times there is a instant
>>>> complete disconnect of the user before the viewer even tried to get
>>>> them to their destination, that is... there's no long wait at the
>>>> teleport progress bar, it's pretty much instantly when they try to
>>>> teleport. This happens both when trying TP within the LAN for myself
>>>> that OS is setup on and also over WAN for other users. I'm not sure if
>>>> this happens if one does say... OpenSim 1, Region 1 to OpenSim 1,
>>>> Region 2. I haven't seen it so far; it's been from OpenSim 1 to
>>>> OpenSim 2 that I see it happen on occasion.
>>>>
>>>> I'm not sure why this would be happening, I've checked the access
>>>> permissions for the destination regions and nothing's set up to deny
>>>> anyone teleporting there. I've tried disabling antivirus and firewall
>>>> to no avail. All instances are on the same server hardware along side
>>>> ROBUST service; there is no communication to any other OS services
>>>> outside of that server system.
>>>>
>>>> Does anyone have any insight to why this is happening? I'm really at a
>>>> loss for it at this point especially since coming from OS 0.8.x grid
>>>> mode and haven't seen this teleport issue there (I did start from
>>>> scratch .ini files when I set up 0.9.1.0).
>>>>
>>>> Thank you!
>>>>
>>>
>>>
>
> --
> OpenSim: 10 Region Standalone on 0.8.1 Dev
> Physics: Open Dynamics Engine
> OS: Windows 7 (x64)
> CPU: AMD FX 8320 8-Core 3.5 GHz
> Memory: 16 GB DDR3
> Database: MySQL 5.1.63 (x64)
>
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