[Opensim-users] Texture Flickering/Blurry Issues?

Chris mewtwo0641 at gmail.com
Mon Jun 20 00:00:26 UTC 2016


Hello all, I've been having some strange issues with texture 
flickering/blurring lately running OS 0.8.1 as seen by the screen shot 
in the below link:

https://gyazo.com/6610e6142c3fdf434e5c8181292033e5

That is a "Linden" tree, but I also see this issue on random objects 
throughout my regions as well as baked textures on other people. 
Sometimes the objects "flicker" like the tree. Other times they just 
stay blurry until edited.

In that screen shot I'm already standing relatively close to the tree 
(appx. 3m) but sometimes if I walk closer to the affected object it 
clears up although sometimes it does not. I often times have to manually 
cam in on the object and/or edit it and close the edit window it for the 
textures to stop blurring in and out of focus; This is usually only to 
temporary effect and will likely be encountered again if I walk around a 
bit although not necessarily on the same object. Clear cache and relog 
does not seem to help either. I have also tried fcache clear in 
conjunction with clearing viewer cache to no avail.

I'm not certain this is a viewer issue since I don't notice this problem 
with the same viewer on SL.

Does anyone know what could be causing this?

Thank you!

-- 
OpenSim: 10 Region Standalone on 0.8.1
Physics: BulletSim
OS: Windows 7 (x64)
CPU: AMD FX 8320 8-Core 3.5 GHz
Memory: 16 GB DDR3
Database: MySQL 5.1.63 (x64)



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