[Opensim-users] http://opensimulator.org/mantis/view.php?id=7592 var region view more than 256
Ai Austin
ai.ai.austin at gmail.com
Fri May 29 09:46:06 UTC 2015
At 01:24 29/05/2015, opensim-users-request at opensimulator.org wrote:
>From: Luisillo Contepomi <luisillocontepomi at gmail.com>
>Hello Ai,
>I see all in var region 1024x1024 Terrain and objects 0.8.2.0 Dev 8d66284
>
>I am in 0.0.100 I can see 1024,1024,20 from mouse look and using
>camera for go near with my view.
>
>
>Login directly in position 0.0.100 with Firestorm 4.7.1 (45325) Apr 30 2015
>Setup Disable camera constraints in viewer advanced menu. And
>preferences firestorm extras unmark "enable progresive draw distance
>stepping".
>
>Review viewer configuration,
Good advice Luisillo... I did review my viewer settings. For
Firestorm 4.7.1, I do have camera constraints disabled, and I have
the default setting for Firestorm -> Extras -> "enable progressive
draw distance stepping" which is unticked.
You see 1024x1024 as that is the region size you are on. Normal
region users I think see just 256m which can be shorter than the
viewer set max draw distance, and the terrain that shows is from the
AVATAR position, not where the camera/viewer is placed as it should be.
The problem seems to be the commits db5a42 (2014-03-17) and 22dade
(2014-03-21) by Robert Adams which changed the algorithm to use
distance from avatar for terrain loading. And commit c26f01
(2014-02-19) also by Robert which did a temp fix that may still be in use?
This can be corrected (for non-varregion users) if OpenSim.ini [Terrain] has
SendTerrainUpdatesByViewDistance=false
I have added notes on this at http://opensimulator.org/mantis/view.php?id=7592
and I have suggested to Robert that the default might be better set
to false until the code works properly from the viewer distance
rather than distance from avatar.
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