[Opensim-users] Unable to rez: could not find asset
CiderJack
opensim.users at katijackstudio.com
Fri Mar 6 07:50:20 UTC 2015
Well, thanks anyway, but that didn't do it. Rather, it did make the
console stop bleeding red text -- no more errors -- but those same
objects still don't rez after reuploading the iar.
But with no more errors, there are no more hints to be followed.
Maybe those settings needed to have been made before the iar had been
saved in the first place, would be my guess...
Cheers,
---
~!CJ
On 2015-03-06 15:05, Michael Emory Cerquoni wrote:
> set > innodb_log_file_size=128M in mysql configuration and restart
>
> On Thu, Mar 5, 2015 at 7:57 PM, CiderJack
> <opensim.users at katijackstudio.com> wrote:
>
>> Hmmm... while doing this has stopped generating that console error,
>> a new console error is now generated instead (and still unable to
>> rez inworld):
>>
>> 13:08:33 - [ASSET DB]: MySQL failure creating asset
>> 8e9cd34e-57e2-4447-b6c8-6275
>> 18a1556c with name From IAR. Exception
>> MySql.Data.MySqlClient.MySqlException (
>> 0x80004005): Row size too large (> 8126). Changing some columns to
>> TEXT or BLOB
>> or using ROW_FORMAT=DYNAMIC or ROW_FORMAT=COMPRESSED may help. In
>> current row fo
>> rmat, BLOB prefix of 768 bytes is stored inline.
>> at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
>> at MySql.Data.MySqlClient.NativeDriver.GetResult(Int32&
>> affectedRow, Int32& i
>> nsertedId)
>> at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId,
>> Int32& affected
>> Rows, Int32& insertedId)
>> at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId)
>> at MySql.Data.MySqlClient.MySqlDataReader.NextResult()
>> at
>> MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior
>> behavior
>> )
>> at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
>> at OpenSim.Data.MySQL.MySQLAssetData.StoreAsset(AssetBase asset)
>>
>> So this looks like more MySQL stuff, so presumably it now falls
>> outside the realm of this list (Or is this still OS database stuff?)
>> and beyond my area of knowledge. Unless there are further
>> suggestions, it's looking like I will just have to let it go.
>>
>> Anyway, thanks for the help.
>>
>> ---
>> ~!CJ
>>
>> On 2015-03-06 12:50, Michael Emory Cerquoni wrote:
>>
>> You need to set max_allowed_packet=16M in your MySQL ini either
>> /etc/my.cnf on linux or my.ini wherever that file lives on Windows,
>> and then restart mysql, you should be ok after that, good luck!
>>
>> On Thu, Mar 5, 2015 at 5:56 PM, CiderJack
>> <opensim.users at katijackstudio.com> wrote:
>>
>> Thanks Justin.
>>
>> I finally remembered how to mark/copy text from the shell, so
>> here's one of the blocks of red text:
>>
>> 10:41:44 - [ASSET DB]: MySQL failure creating asset
>> 8e9cd34e-57e2-4447-b6c8-627518a1556c with name From IAR. Exception
>> MySql.Data.MySqlClient.MySqlException (
>> 0x80004005): Packets larger than max_allowed_packet are not
>> allowed.
>> at MySql.Data.MySqlClient.MySqlStream.SendPacket(MySqlPacket
>> packet)
>> at MySql.Data.MySqlClient.NativeDriver.ExecutePacket(MySqlPacket
>> packetToExec
>> ute)
>> at MySql.Data.MySqlClient.NativeDriver.SendQuery(MySqlPacket
>> queryPacket)
>> at MySql.Data.MySqlClient.Driver.SendQuery(MySqlPacket p)
>> at MySql.Data.MySqlClient.Statement.ExecuteNext()
>> at MySql.Data.MySqlClient.PreparableStatement.ExecuteNext()
>> at MySql.Data.MySqlClient.PreparableStatement.Execute()
>> at
>> MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior
>> behavior
>> )
>> at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
>> at OpenSim.Data.MySQL.MySQLAssetData.StoreAsset(AssetBase asset)
>>
>> Looking more closely I see "Packets larger than max_allowed_packet
>> are not allowed" although checking the usual .ini files
>> (OpenSim.ini, StandAloneCommon.ini) I am not finding anywhere to
>> change max_allwed_packet.
>>
>> Is this setting accessible to the end user, or is it buried in the
>> code somewhere?
>>
>> This appears to only have affected the Objects, everything else
>> seems intact (textures, sounds, scripts, etc.), so I'm wondering if
>> maybe my linksets have become ungainly (a few exceed 400 prims,
>> some
>> by quite a bit) and this might be what makes the packets too large?
>> Most of what seems to have not loaded are larger linksets
>> (~100-300)
>> although a few are smaller (< 50). Additionally I do have some
>> large
>> linksets that appear to have loaded intact.
>>
>> Looks like around 100 objects in total are affected, and reasonably
>> large/major builds that are not easily replaced. I'd rather not
>> just
>> give up on them if there is any way possible to recover them.
>>
>> ---
>> ~!CJ
>>
>> On 2015-03-06 08:44, Justin Clark-Casey wrote:
>> If those red blocks of text complain about corrupted assets then
>> that
>> may indeed be the case. If there are no other copies then they are
>> lost forever.
>>
>> On 04/03/15 11:26, CiderJack wrote:
>> When attempting to rez certain items from my inventory (loaded from
>> an iar), I am receiving error in viewer blue
>> dialogue box (upper right):
>> Unable to rez: could not find asset [then it shows the uuid & name
>> of the object]
>>
>> Console outputs in yellow text (with actual numbers & names in
>> brackets):
>> [InventoryAccessModule]: Could not find asset [uuid] for item [item
>> name] [different uuid] for [avatar name] in RezObject()
>>
>> Have rebooted both server & viewer to no effect. Have reloaded iar
>> file to no effect.
>>
>> However, while loading the iar file, several blocks of red text
>> show up headed [Asset DB]. Would these be corrupt items,
>> presumably the items that will not rez?
>>
>> Is this a problem anyone has had (nothing found in a web search)?
>> Are the lost items lost forever? Is there something I
>> can do to get those items to rez again?
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at opensimulator.org
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>> [1] [1]
>>
>> --
>>
>> Michael Emory Cerquoni
>>
>> Links:
>> ------
>> [1] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>> [1]
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at opensimulator.org
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users [1]
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users [1]
>
> --
>
> Michael Emory Cerquoni
>
> Links:
> ------
> [1] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
More information about the Opensim-users
mailing list