[Opensim-users] Script engine issue [listeners]

Karl Dreyer paolinos at islandoasis.biz
Mon Jun 1 16:48:16 UTC 2015




Hello Luisillo,
We are currently running 0.8.1. 
Thank
you very much; it is much appreciated.
> Hello Karl

> What OpenSim version?

> Im using scripts with llRegionSay without problems in version
0.8.2.0

> Dev from a week ago.

> I will do test in your version.

> Kind regards,

> Luisillo

>

> 2015-06-01 17:35 GMT+02:00 Karl Dreyer
<paolinos at islandoasis.biz>:

>> Hello everyone... I have a member that is experiencing a strange
issue.

>> He

>> has server and client modules (in world prims using llRegionSay
&

>> llRegionSayTo to communicate commands to "client"
prims). When the

>> simulator is restarted, all works properly as expected BUT then,
after

>> what

>> seems to be a random length of time it seems that communcations
on the

>> sim

>> cease to function. i.e. It's almost as if the llRegionSay
&

>> llRegionSayTo

>> cease to work properly. the client prims aren't receiving the
messages

>> from

>> the servers. What makes this even more strange is that it
doesn't

>> happen

>> with all of them and the prims being effected is random.. in
other

>> words, an

>> hour after the sim is restarted (for example) a subset of the
servers

>> are

>> failing to properly send messages but the subset of scripts
effected

>> seems

>> to be different each time.

>>

>> I have had my resident go through and confirm that channel
settings are

>> set

>> correctly and that there is no channel confusion or conflicts ...
the

>> scripts themselves seem to be OK. I also had him test this system
on a

>> blank sim or a sim with considerably less scripts and the system
works

>> flawlessly.

>>

>> My first thought was that there was an issue with the listeners
in the

>> receiving prims and we're hitting some sort of imposed limit to
the

>> number

>> of listeners or listener events allowed on a region. I found in
the

>> OpenSimDefaults.ini file that there is in fact a
max_listens_per_region

>> setting and a max_listens_per_script setting. My first
inclination was

>> that

>> he was hitting one of these limits so, I modified these settings
to 0 so

>> that the system would not impose any limits and unfortunately,
this did

>> not

>> fix the issue.

>>

>> Is there somewhere else in the ini files or hardcoded in the
simulator

>> code

>> itself where a limitation is being set? If not, what else could
be

>> causing

>> this behavior?

>>

>> Below is a dump of some of the relevant statistics for the region
in

>> question. Any assistance would be greatly appreciated.

>>

>>

>>

>> CONNECTION STATISTICS

>> Client logouts due to no data receive timeout: 0

>>

>>

>> SAMPLE FRAME STATISTICS

>> Dilatn SimFPS PhyFPS AgntUp RootAg ChldAg Prims AtvPrm AtvScr

>> ScrLPS

>> 1.00 54 53.8 0.0 0 0 6623 0 1760

>> 5

>>

>> PktsIn PktOut PendDl PendUl UnackB TotlFt NetFt PhysFt OthrFt

>> AgntFt

>> ImgsFt

>> 15 24 0 0 0 19.1 0.0 0.0 0.0

>> 0.0

>> 0.0

>>

>>

>> MEMORY STATISTICS

>> Heap allocated to OpenSim : 645 MB

>> Last heap allocation rate : 0.323 MB/s

>> Average heap allocation rate: 0.202 MB/s

>> Process memory : 1270 MB

>>

>> Status of XEngine instance

>> Scripts loaded : 1760

>> Scripts waiting for load : 0

>> Max threads : 100

>> Min threads : 2

>> Allocated threads : 12

>> In use threads : 2

>> Work items waiting : 0

>> Events queued : 0

>> Events processed : 214185

>> Sensors : 8

>> Dataserver requests : 0

>> Timers : 46

>> Listeners : 61

>>

>>

>>

>>

>> _______________________________________________

>> Opensim-users mailing list

>> Opensim-users at opensimulator.org

>>
http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users

>>

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>





___________________________

Karl M. Dreyer Jr.

In World Avi : Damean Paolino

Island Oasis, LLC Co-Founder | CIO

http://www.islandoasis.biz



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