[Opensim-users] that ol' phantoms on megaregions issue
Chris
mewtwo0641 at gmail.com
Mon Feb 16 05:55:29 UTC 2015
Did you enable megaregions while you had content on it? As far as I know
this has a tendency to break your content if you enable it with stuff
rezzed out on your regions. What happens if you disable megaregions?
On 2/15/2015 11:39 PM, opensim.users at katijackstudio.com wrote:
> Been having a problem with objects not on my root sim pretty much no
> longer existing. Sometimes they look like they're there, but when
> selected there is no data in the build window, and the avatar can pass
> right through them like they're phantom. When loading the oar to
> Kitely, the objects don't even appear to be there, they're just gone.
>
> I should start by saying that I've been reading through the Kitely
> forum, reading through the OS wiki page for megaregions, followed
> references to countless blog entries & other forums, and they're all
> saying the same thing -- use 'fix-phantoms', and then typing 'backup'.
>
> I can save & load megaregions locally & the non-root-sim objects will
> load up (visually) but in substance there is nothing there. But again,
> when I load one of these 'working' megaregions to Kitely, the objects
> don't even load visually.
>
> All I can find is telling me to use 'fix-phantoms' and 'backup' and
> that should solve the problem. Unfortunately I am not finding this to
> be the case. Is there something I'm doing wrong?
>
> I'm using OS 0.8.0.3.
>
> ~!CiderJack
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