[Opensim-users] that ol' phantoms on megaregions issue

Chris mewtwo0641 at gmail.com
Mon Feb 16 05:55:29 UTC 2015


Did you enable megaregions while you had content on it? As far as I know 
this has a tendency to break your content if you enable it with stuff 
rezzed out on your regions. What happens if you disable megaregions?

On 2/15/2015 11:39 PM, opensim.users at katijackstudio.com wrote:
> Been having a problem with objects not on my root sim pretty much no 
> longer existing. Sometimes they look like they're there, but when 
> selected there is no data in the build window, and the avatar can pass 
> right through them like they're phantom. When loading the oar to 
> Kitely, the objects don't even appear to be there, they're just gone.
>
> I should start by saying that I've been reading through the Kitely 
> forum, reading through the OS wiki page for megaregions, followed 
> references to countless blog entries & other forums, and they're all 
> saying the same thing -- use 'fix-phantoms', and then typing 'backup'.
>
> I can save & load megaregions locally & the non-root-sim objects will 
> load up (visually) but in substance there is nothing there. But again, 
> when I load one of these 'working' megaregions to Kitely, the objects 
> don't even load visually.
>
> All I can find is telling me to use 'fix-phantoms' and 'backup' and 
> that should solve the problem. Unfortunately I am not finding this to 
> be the case. Is there something I'm doing wrong?
>
> I'm using OS 0.8.0.3.
>
> ~!CiderJack
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