[Opensim-users] IAR Import question

Justin Clark-Casey jjustincc at googlemail.com
Wed Sep 17 22:59:05 UTC 2014


This isn't correct.  Currently, if an OAR or IAR is loaded and it references asset IDs which already exist, then these 
will be used and assets will not be loaded again.

On 15/09/14 04:32, Thomas Ringate wrote:
> That makes sense.  That means each time you import an IAR you are adding more items to your asset database.  I assume
> once an object is in the database it is there forever.  Deleting it from you inventory does not remove it from the asset
> database only from my inventory I understand.  On a private standalone  it sounds like it would be a good idea to drop
> you database and start over rather then keep loading IARs of your inventory from OSgrid.
> It is a pain to delete the duplicates in inventory but the simple way I was using was to delete everything in inventory
> and then load the new IAR.
> That make it appear like I don’t have much but in fact I guess every time I do that my asset database grows in size by
> some 12,000 items.
> Tom
> *From:* M.E. Verhagen <mailto:marceled9 at gmail.com>
> *Sent:* Sunday, September 14, 2014 6:27 PM
> *To:* opensim-users at opensimulator.org <mailto:opensim-users at opensimulator.org>
> *Subject:* Re: [Opensim-users] IAR Import question
> iar import will create new assets with new uuid's
> since uuid's will need to be unique it is not possible to reuse uuid's cause different grid could give objects the same
> uuid.
>
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Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc


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