[Opensim-users] Opensim-users Digest, Vol 4, Issue 11

Gurcharan Khanna gskpop at rit.edu
Mon Jul 14 13:33:23 UTC 2014


hi,

i am new to opensim and new to trying to set up a sim; i only have user 
experience with sims up to this point. i have one question to start with 
about the structure of a sim.

i notice the basic texture maps for a terrain is 256x256. i assume that 
is in pixels. i notice also that the size of a region is usually 
256x256. that apparently is not in pixels. my question is what is the 
'unit' of size for a region? or what is the relation between the texture 
map and the region size? is there an optimum ratio? can one make the 
texture map as large as one wants to increase the level of detail? 
(aside from performance issues).

thanks for any insight or pointers to documentation.

gurcharan

Gurcharan S. Khanna, Ph.D.
Director of Research Computing
Office of the Vice President for Research
Assistant Research Professor GCCIS Ph.D. Program
Director, Interactive Collaboration Laboratory
Rochester Institute of Technology
Phone: 585-475-7504  ~  Cell: 585-451-8370
http://rc.rit.edu   http://rc.rit.edu/directions.html



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