[Opensim-users] Opensim-users Digest, Vol 4, Issue 11
Gurcharan Khanna
gskpop at rit.edu
Mon Jul 14 13:33:23 UTC 2014
hi,
i am new to opensim and new to trying to set up a sim; i only have user
experience with sims up to this point. i have one question to start with
about the structure of a sim.
i notice the basic texture maps for a terrain is 256x256. i assume that
is in pixels. i notice also that the size of a region is usually
256x256. that apparently is not in pixels. my question is what is the
'unit' of size for a region? or what is the relation between the texture
map and the region size? is there an optimum ratio? can one make the
texture map as large as one wants to increase the level of detail?
(aside from performance issues).
thanks for any insight or pointers to documentation.
gurcharan
Gurcharan S. Khanna, Ph.D.
Director of Research Computing
Office of the Vice President for Research
Assistant Research Professor GCCIS Ph.D. Program
Director, Interactive Collaboration Laboratory
Rochester Institute of Technology
Phone: 585-475-7504 ~ Cell: 585-451-8370
http://rc.rit.edu http://rc.rit.edu/directions.html
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