[Opensim-users] Physical object looses physics status when colliding with ground

Jeff Kelley opensim at pescadoo.net
Mon Jan 20 11:16:33 UTC 2014


A physical object looses physics status when colliding with ground 
and becomes phantom.

[ODE SCENE]: unable to collide test active prim against space.  The 
space was zero, the geom was zero or it was in the process of being 
removed.  Removed it from the active prim list.  This needs to be 
fixed!


This happens only to objects rezed with llRezObject(), and only for 
ground (not floor) collision.

Here is an experiment with a floor:
http://www.pescadoo.net/tmp/ground_collision.png

They all have been "de-physicated"  the instant they reached the ground.

The ground is perfectly flat (terrain fill).


-- Jeff



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