[Opensim-users] Inventory Broken Links
Ai Austin
ai.ai.austin at gmail.com
Wed Dec 17 19:56:01 UTC 2014
>On Wed, Dec 17, 2014 at 10:30 AM, Drover, Matt <mattdrover at mun.ca
><mailto:mattdrover at mun.ca>> wrote:
> >
> > To repair some database issues, I exported all my
> islands/users to oars/iars and imported them in a new grid.
> > Everything worked great, except my current outfit is not
> rezing and in my inventory next to each item it says
> > (broken link). I?ve checked and all the assets/textures are
> in the database, so I know they came over. What exactly
> > does broken link mean? And how can I fix it?
Matt, there is a way to manually repair the broken symbolic links
using the Firestorm viewer latest release 4.6.9 by right clicking on
any broken link and selecting "Replace Links"... but as you can
understand its a very laborious process and only suited for
identifying the actual assets that are still in their correct
place. For those with many outfits or symbolic links. its much
better just to start from scratch and make new outfits.
I move all the broken "My Outfits" sub-folders into a new folder
"Broken Outfits" and use those as a guide to what I need in the
outfits, but the start from scratch.
Remember "Current Outfit" is broken as well, which is why every
avatar on the rebuilt grid will initially show as a cloud. So every
avatar does need to select and wear a new outfit. I provide a "Ruth"
new outfit or they can select whatever initial avatar they had for
that purpose for every avatar.
I have not tried your idea of doing data base changes to make this
smoother for users. I just tell them on login to the rebuilt grid
to re-wear their basic body items and suitable clothing items and
then they will rez and not be a cloud. Then they should save that
outfit again.
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