[Opensim-users] Opensim-users Digest, Vol 4, Issue 11

Justin Clark-Casey jjustincc at googlemail.com
Tue Dec 2 21:53:52 UTC 2014


Hi Guruchan.  This size is in meters.  The size of the terrain height map is fixed - higher resolutions are not possible 
at this time.

On 14/07/14 14:33, Gurcharan Khanna wrote:
> hi,
>
> i am new to opensim and new to trying to set up a sim; i only have user experience with sims up to this point. i have
> one question to start with about the structure of a sim.
>
> i notice the basic texture maps for a terrain is 256x256. i assume that is in pixels. i notice also that the size of a
> region is usually 256x256. that apparently is not in pixels. my question is what is the 'unit' of size for a region? or
> what is the relation between the texture map and the region size? is there an optimum ratio? can one make the texture
> map as large as one wants to increase the level of detail? (aside from performance issues).
>
> thanks for any insight or pointers to documentation.
>
> gurcharan
>
> Gurcharan S. Khanna, Ph.D.
> Director of Research Computing
> Office of the Vice President for Research
> Assistant Research Professor GCCIS Ph.D. Program
> Director, Interactive Collaboration Laboratory
> Rochester Institute of Technology
> Phone: 585-475-7504  ~  Cell: 585-451-8370
> http://rc.rit.edu   http://rc.rit.edu/directions.html
>
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>


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Justin Clark-Casey (justincc)
OSVW Consulting
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