[Opensim-users] Fwd: Warp3dMap question (Fred Beckhusen)
Luisillo Contepomi
luisillocontepomi at gmail.com
Fri Aug 29 07:21:31 UTC 2014
Im using sucefully this configuration (Var regions in Grid):
Robust.ini
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
; Set this if you want to change the default
TilesStoragePath = "c:\mapas"
OpenSim.ini:
[Map]
GenerateMaptiles = true
MapImageModule = "Warp3DImageModule"
MaptileRefresh = 0
TextureOnMapTile = true
DrawPrimOnMapTile = true
TexturePrims = true
TexturePrimSize = 48
RenderMeshes = false;
GridCommon.ini:
[GridService]
;
; change this to your grid-wide grid server
;
GridServerURI = "http://192.168.1.x:8003"
AllowHypergridMapSearch = false
;; Directory for map tile images of linked regions
MapTileDirectory = "c:\mapas"
; === HG ONLY ===
;; change this to the address of your Gatekeeper service
;; (usually bundled with the rest of the services in one
;; Robust server in port 8002, but not always)
Gatekeeper="http://192.168.1.x:8002"
Regards,
Luisillo
2014-08-28 23:08 GMT+02:00 Fred Beckhusen <fred.b at mitsi.com>:
>
> I cannot get Warp3D maps to render at all. Instead, I get this default
> picture
>
> http://173.74.70.222:9000/index.php?method=regionImage9e20a0c6265c481a87983b6e5a437523
>
> The log says:
>
> "MapImageServiceModule [MAP IMAGE SERVICE MODULE] Cannot upload map tile
> without an ImageGenerator"
>
> which comes from /MapImageServiceModule.cs:
>
> IMapImageGenerator tileGenerator =
> scene.RequestModuleInterface<IMapImageGenerator>();
> if (tileGenerator == null)
> {m_log.Warn("[MAP IMAGE SERVICE MODULE]: Cannot upload PNG map tile without
> an ImageGenerator");
>
>
> Yet I have this >>> MapImageModule = "Warp3DImageModule" <<<< in
> MyWorld.ini on this Diva Distro. And I can see no sign of the module being
> loaded the log during startup.
>
> Here is the relevant config (I think I have it all here)
>
> [Modules]
> MapImageService = "MapImageServiceModule"
> MapImageServiceInConnector = true
>
>
> In \bin\config-include\MyWorld.ini, I added
>
> [Modules]
> Setup_Warp3DImageModule = true
>
> The above appears to be how to load the module, not sure of this.
>
> [Map]
> GenerateMaptiles = true
> MapImageModule = "Warp3DImageModule"
> MaptileRefresh = 3600
> TexturePrims = true
> TexturePrimSize = 48
> RenderMeshes = false
>
> I am I doing something wrong? Is Warp3D part of Diva's distro?
>
> FerdFrederix aka Fred Beckhusen
>
>
>
>
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