[Opensim-users] On Rigged Mesh Avatars

Robert Martin robertltux at gmail.com
Wed Oct 2 17:10:01 UTC 2013


On Wed, Oct 2, 2013 at 12:50 PM, Michael Emory Cerquoni
<nebadon2025 at gmail.com> wrote:
> I beleive you need to use the nightly build (
> http://www.makehuman.org/content/download_nightlybuild.html ) or build it
> yourself from the source code ( http://code.google.com/p/makehuman/ ) to get
> full second life rigging support. hope this helps.

yes im fully aware of that (i have been following the SVN for the last
YEAR) but what i want is a known working mesh avatar that i can use to
help debug things (im getting a wonky avatar)


-- 
Robert L Martin



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