[Opensim-users] Maya-compatible avatar rig
Robert Martin
robertltux at gmail.com
Tue Nov 5 18:16:14 UTC 2013
how is it at vertex reduction?? the MH mesh is a bit heavy for OS/SL use
On Tue, Nov 5, 2013 at 1:03 PM, Laurent Bechir
<laurent.bechir at madonie.org>wrote:
>
> Maya speaks DAE import and export.
>
>
> Le 5 nov. 2013 à 18:35, Robert Martin a écrit :
>
> remind me does maya speak DAE?? if it does then MakeHuman can export a
> fully rigged avatar.
>
> wanna help debug said export??
>
>
> On Tue, Nov 5, 2013 at 11:54 AM, Chris Daley <chris.daley at simudyne.com>wrote:
>
>>
>> Classification: UNCLASSIFIED
>> Caveats: NONE
>>
>> Hello all,
>>
>> I have been searching for a quality avatar rig (compatible with Maya) to
>> create several custom animations, but I have not had much luck finding a
>> rig. What do the Maya experts here use for OS avatar rigs?
>>
>> Thanks,
>>
>> Chris Daley
>> Simulation Developer Simudyne USA Inc.
>> 3463 State Street, Suite 430, Santa Barbara, CA 93105
>> M / +1 617 800 0625 Skype / Website <http://www.simudyne.com/> /
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>> .
>>
>>
>>
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>
>
>
> --
> Robert L Martin
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Robert L Martin
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