[Opensim-users] Opensim-users Digest, Vol 69, Issue 37
Tommy
tommy at mcgarryfamily.com
Sun May 26 20:28:12 UTC 2013
Hi everyone,
Ok... I'm running a 100 sim(s)/region with no issues. I have an 8 core 4mghz "bull dig", 32 gig ram, and 3 teg of memory. MSQL has been tweaked, and my Internet is cranking.
I have a core group of builders and scripters building a flying sim as a team. So far it's looking great.
We have some neat aircraft flying with the bulletsim dev beta activated.
The issue I'm running into is the camera set view upon sit.
I've tried math, tweaks, huds, and have hit a brick wall. If anyone can help me with this I would be so happy.
If you want to help us, search for Argonton Airport, in world map.
We'll hope to hear from you all fast!!!
Sent from Tommy's iPhone
On May 25, 2013, at 6:00 AM, opensim-users-request at lists.berlios.de wrote:
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> Today's Topics:
>
> 1. Re: Media on a prim (Clarkie)
> 2. Re: Additional 'methods' (Jessica Pixel)
> 3. Re: Additional 'methods' (drWhiet)
> 4. Re: Scripts sometimes do not load on start up? (Chris)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 24 May 2013 04:21:58 -0700 (PDT)
> From: Clarkie <mahadforever at gmail.com>
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Media on a prim
> Message-ID: <1369394518798-7580065.post at n2.nabble.com>
> Content-Type: text/plain; charset=us-ascii
>
> What's peculiar is that Media-on-a-Prim in OpenSim.ini was commented (not
> enabled).
>
> If it was commented , how was I able to use it in game?
>
> Strange
>
>
>
> --
> View this message in context: http://opensim-users.2152040.n2.nabble.com/Media-on-a-prim-tp7580052p7580065.html
> Sent from the opensim-users mailing list archive at Nabble.com.
>
>
> ------------------------------
>
> Message: 2
> Date: Fri, 24 May 2013 11:09:20 -0700 (PDT)
> From: Jessica Pixel <liftedpixel at gmail.com>
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Additional 'methods'
> Message-ID: <1369418960858-7580066.post at n2.nabble.com>
> Content-Type: text/plain; charset=us-ascii
>
> I'm running version 0.7.5, so not the current version. If this happens when
> I eventually update, I'll look into creating a ticket. :]
>
>
>
> -----
> -*-*-*-
> Jessica Pixel
> http://liftedpixel.net/pixelplanet
> --
> View this message in context: http://opensim-users.2152040.n2.nabble.com/Additional-methods-tp7580036p7580066.html
> Sent from the opensim-users mailing list archive at Nabble.com.
>
>
> ------------------------------
>
> Message: 3
> Date: Fri, 24 May 2013 20:19:11 +0200
> From: "drWhiet" <drwhiet at spacefriends.de>
> To: <opensim-users at lists.berlios.de>
> Subject: Re: [Opensim-users] Additional 'methods'
> Message-ID: <15C52318AAD147879B2A1F2EC0A89658 at Cyberdrome>
> Content-Type: text/plain; charset="iso-8859-1"
>
>
> You dont need to create a Mantis "ticket" as this error is fixed
> in higher opensim versions ..
>
> Regards
> Word .. !
>
> -----Urspr?ngliche Nachricht-----
> Von: opensim-users-bounces at lists.berlios.de
> [mailto:opensim-users-bounces at lists.berlios.de] Im Auftrag von Jessica Pixel
> Gesendet: Freitag, 24. Mai 2013 20:09
> An: opensim-users at lists.berlios.de
> Betreff: Re: [Opensim-users] Additional 'methods'
>
> I'm running version 0.7.5, so not the current version. If this happens when
> I eventually update, I'll look into creating a ticket. :]
>
>
>
> -----
> -*-*-*-
> Jessica Pixel
> http://liftedpixel.net/pixelplanet
> --
> View this message in context:
> http://opensim-users.2152040.n2.nabble.com/Additional-methods-tp7580036p7580
> 066.html
> Sent from the opensim-users mailing list archive at Nabble.com.
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>
> ------------------------------
>
> Message: 4
> Date: Fri, 24 May 2013 23:46:21 -0500
> From: Chris <mewtwo0641 at gmail.com>
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Scripts sometimes do not load on start
> up?
> Message-ID: <51A0421D.2010609 at gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Alright, I posted a mantis along with the results of 'show threads' here
>
> http://opensimulator.org/mantis/view.php?id=6651
>
> Thanks Justin!
>
> On 5/22/2013 3:26 PM, Justin Clark-Casey wrote:
>> I think this would be worth opening a Mantis for. In particular, I'd
>> be interested to see the results of "show threads" when this happens.
>> A VM thread dump would be ideal but that's a trickier proposition on
>> Windows.
>>
>> On 15/05/13 00:32, Chris wrote:
>>> Whoops... Hit the send button a bit too early :)
>>>
>>> In addition to the testing done in the previous post, I found that it
>>> seems like the only option that seems to more
>>> consistently let all regions load their scripts is to set
>>> DeleteScriptsOnStartup back to true; in this case both my
>>> systems load all scripts on their regions on both databases... But it
>>> significantly slows down startup due to having to
>>> compile all the scripts which is the reason I usually set it to false.
>>>
>>> On 5/14/2013 6:13 PM, Chris wrote:
>>>> Hi Justin,
>>>>
>>>> I'm running 11 regions in Standalone (No HG) configuration. 5 of
>>>> those regions do not have any scripts to be loaded on
>>>> them and very few prims to load.
>>>>
>>>> I disabled 5 regions, leaving 6 regions to load at start up,
>>>> restarted OpenSim a few times (I always shut OpenSim down
>>>> completely and then restart it from the exe file rather than use the
>>>> restart command), but found that it doesn't seem
>>>> to make a difference in script start up.
>>>>
>>>> Set async_call_method = UnsafeQueueUserWorkItem in OpenSim.ini and
>>>> restarted OpenSim a few times. From what I can see,
>>>> setting this seems to make the issue appear more frequently, and on
>>>> more regions than with using default setting;
>>>> though this could just be coincidence as I set it back to
>>>> SmartThreadPool and tried again with similar results.
>>>>
>>>> Set TrustBinaries = false with no noticable improvement.
>>>>
>>>> Set ScriptDelayFactor = 1.0 with no noticable improvement.
>>>>
>>>> I also tried one extra thing, setting AppDomainLoading = false, but
>>>> this didn't seem to have noticeable improvement.
>>>>
>>>> The issue seems to show up randomly and will pick random region(s)
>>>> to not load scripts for on start up. It's a
>>>> slightly older commit but I don't see the issue showing up in
>>>> 3611d33 (r/22387) with all my regions enabled and the
>>>> script settings reported earlier set.
>>>>
>>>> Ran these tests on two different machines with two different
>>>> databases with different content to load.
>>>>
>>>> On 5/14/2013 4:25 PM, Justin Clark-Casey wrote:
>>>>> I've not heard any other reports of this yet though this doesn't
>>>>> necessarily mean anything.
>>>>>
>>>>> How many regions are we talking about here? What happens if you
>>>>> run fewer regions on one machine? Does specifying
>>>>>
>>>>> async_call_method = UnsafeQueueUserWorkItem
>>>>>
>>>>> in [Startup] on OpenSim.ini make any difference? (this uses the
>>>>> system pool for threads rather than a separate
>>>>> SmartThreadPool instance)?
>>>>>
>>>>> Also, does setting TrustBinaries = false make any difference? This
>>>>> is the one relatively unusual setting you have
>>>>> below. You could also try specifying a non zero ScriptDelayFactor
>>>>> in case some script is managing to hog CPU.
>>>>>
>>>>> On 11/05/13 04:15, Chris wrote:
>>>>>> I was noticing while testing master that sometimes when starting
>>>>>> OpenSim up that it is refusing to load scripts for
>>>>>> some
>>>>>> or all regions at start up. Once every thing is loaded up and the
>>>>>> console is ready, running the 'login status' command
>>>>>> it shows that some regions are enabled login, and some aren't. In
>>>>>> order to login the 'login enable' command must be ran
>>>>>> first. Once logged in it seems that no script will run on the
>>>>>> regions that have not had their scripts loaded at start
>>>>>> up, including attachments, or newly rezzed objects. Had a closer
>>>>>> look at the console out put and was noticing that
>>>>>> there
>>>>>> are a lot of warnings dealing with objects I have rezzed in world
>>>>>> that are mesh similar to below:
>>>>>>
>>>>>> WARN - OpenSim.Region.Physics.Meshing.Meshmerizer [MESH]: No
>>>>>> recognized physics mesh found in mesh asset for
>>>>>> chair/c861affd-17b4-4b3c-9535-f1986ab394a9
>>>>>>
>>>>>> I found that if I tracked these objects down and removed them from
>>>>>> the region and then restarted OpenSim, there's a bit
>>>>>> better chance for scripts to be loaded properly. If I put the
>>>>>> objects back out again and restart OpenSim then it starts
>>>>>> to randomly not want to load scripts in random regions at start
>>>>>> up. Setting DeleteScriptsOnStartup = true in
>>>>>> OpenSim.ini
>>>>>> or deleteing the ScriptEngines folder prior to start up also seems
>>>>>> to give better success at having scripts load
>>>>>> properly. It might be just my imagination and coincidence that it
>>>>>> is working in this way but it is my observation.
>>>>>>
>>>>>> Noticed that the console seems to hang for a bit (a couple
>>>>>> seconds) before outputting warnings on these objects with
>>>>>> high CPU use. I'm just speculating on this since I'm not entirely
>>>>>> knowledgeable on how things work but... could there
>>>>>> possibly be some kind of race condition somewhere preventing
>>>>>> scripts from loading properly in this case?
>>>>>>
>>>>>> A couple of my regions have 0 scripts on them; not sure if it
>>>>>> matters or not.
>>>>>>
>>>>>> I normally run OpenSim with these script related settings:
>>>>>> AppDomainLoading = false
>>>>>> DeleteScriptsOnStartup = false
>>>>>> EventLimit = 500
>>>>>> ScriptDelayFactor = 0.0
>>>>>> AllowScriptCrossing = true
>>>>>> TrustBinaries = true
>>>>>>
>>>>>> Is anyone else seeing this?
>>>>>>
>>>>>> Thanks!
>
>
> --
> OpenSim: 10 Region Standalone on 0.7.6 Dev
> Physics: Open Dynamics Engine
> OS: Windows 7 (x64)
> CPU: AMD Phenom II X4 840 3.2 GHz
> Memory: 11 GB DDR3
> Database: MySQL 5.1.63 (x64)
>
>
>
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> End of Opensim-users Digest, Vol 69, Issue 37
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