[Opensim-users] How to find lost and misbehaving physics objects

Justin Clark-Casey jjustincc at googlemail.com
Tue May 14 21:32:21 UTC 2013


In terms of raw number of objects, you can see this as the "Active Objects" stat in any viewer, or by using the "show 
scene" command on a simulator console.

On OpenSimulator 0.7.5 (I think) there are also commands to show objects in certain areas (see "help show object pos"). 
  Unfortunately, there aren't the useful commands at the moment to show objects according to certain criteria (e.g. all 
objects with physics enabled).  These need either extra options or perhaps ideally some kind of sql like query language 
(though that's a much bigger project).

You might have better luck with the in-world solutions Kim suggests, though I can't remember using them myself.

On 12/05/13 00:44, Kim Minuet wrote:
> In the ‘About Land’ on the ‘Objects’ tab there's some helpful stuff about showing objects ... also they show up as
> little blue pixels (depending on their size I guess) in the Mini-map.
> Sent from Windows Mail
> *From:* Rick Anderson
> *Sent:* ‎Sunday‎, ‎12‎ ‎May‎ ‎2013 ‎03‎:‎55
> *To:* opensim-users at lists.berlios.de
>
> Any way to find physics objects that have rolled away or fallen to the bottom of water in a region?
> I'd like to find them and remove from the world.
>
> On the server side can I find out any details on physics usage in a region?
>
> Thanks,
> --Rick
>
> --
> Rick Anderson
> Director of Virtual Worlds
> Division of Continuing Studies (DoCS)
> Rutgers University
> (732) 586-3265
>
>
> _______________________________________________
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> Opensim-users at lists.berlios.de
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>


-- 
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc



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