[Opensim-users] avatar(s) intermittently trapped below ground
Justin Clark-Casey
jjustincc at googlemail.com
Wed Mar 27 01:06:02 UTC 2013
I'm afraid that I can't see anything from that picture. From the viewer screen, all avatars appear to be standing normally.
If I remember, your running a megaregion setup with a large number of regions, right? I don't know if that may cause
terrain issues though if other avatars are standing normally that would seem less likely. But testing on a conventional
region setup would be the first step.
Is there anything special about the appearance settings of this avatar? Is it unusually high or have some other extreme
setting? What happens if these are changed? Does this issue always happen? What happens if they stand on a prim
rather than terrain?
On 26/03/13 01:36, Ovi Chris Rouly wrote:
> Hi Justin,
>
> Thank you for coming to my rescue! Please find attached a PNG showing the
> problem. Notice, to the right, a console dump with the label
> E:\habitats\rev. 0.7.5 ---\sim_1-2\OpenSim.e..
>
> Avatar "female g204" is at Z=19.1751 the others are at roughly Z=20.5.
> Female g204 is below the surface. Only her foot prints show on the surface
> of the ground (like shadows).
>
> Chris
> GMU
>
> attachment: WireFrame4Above1Below.png
> cc: other
>
>>>>>>>>>>>>>>>>>>>>>>>>
>
> ----- Original Message -----
> From: "Justin Clark-Casey" <jjustincc at googlemail.com>
> To: <opensim-users at lists.berlios.de>
> Sent: Monday, March 25, 2013 5:29 PM
> Subject: Re: [Opensim-users] avatar(s) intermittently trapped below ground
>
>
>> What do you mean by the avatar going underground? Are they just under the
> terrain or are they at co-ordinates where z < 0?
>>
>> On 25/03/13 03:07, Ovi Chris Rouly wrote:
>>> Thank you, Richard,
>>> Are you able to think of a differentiator that is pertinent to the
> problem, however?
>>> I discovered the trouble after noticing the imprints of footprints on
> the surface of the ground where the "below ground
>>> avatars" were supposed to be "above the ground."
>>>
>>> Chris
>>> GMU
>>> >>>>>>>>>>>>>
>>>
>>> ----- Original Message -----
>>> *From:* R.Gunther <mailto:rigun at rigutech.nl>
>>> *To:* opensim-users at lists.berlios.de
> <mailto:opensim-users at lists.berlios.de>
>>> *Sent:* Sunday, March 24, 2013 8:05 PM
>>> *Subject:* Re: [Opensim-users] avatar(s) intermittently trapped
> below ground
>>>
>>> if you read the comments in the ini file then you see that that
> option is only for prims.
>>>
>>> ;# {DisableUndergroundMovement} {} {Disable underground
> movement of prims} {true false} true
>>> ;; Disable underground movement of prims (default true); set to
>>> ;; false to allow script controlled underground positioning of
>>> ;; prims
>>> ; DisableUndergroundMovement = true
>>>
>>> SO, im not suprissed its failing for avatar :O
>>>
>>> On 2013-03-25 02:43, Ovi Chris Rouly wrote:
>>>> Dear Devs and Users,
>>>> In spite of having <DisableUndergroundMovement = True> in my
> configs, I have avatar(s) intermittently
>>>> transitioning to, and moving about, below the ground. That is, they
> literally transition for no (yet) apparent
>>>> reason between the above ground and the below ground states. They
> are NOT inverted.
>>>> A "Show Users" console dump does not give any clue about a >2 meter
> "shortage" of avatar Z-coordinate.
>>>> Advanced:Rendering:Wireframe allows the CLEAR DISPLAY of the errant
> avi.
>>>> Does anyone have a suggestion or a repair/patch?
>>>> Cheers,
>>>> Chris
>>>> GMU
>>>> Details: OS 0.7.5/Imprudence & SL1.23
>>>>
>>>>
>>>> _______________________________________________
>>>> Opensim-users mailing list
>>>> Opensim-users at lists.berlios.de
>>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>
>>
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>>
>>
>> --
>> Justin Clark-Casey (justincc)
>> OSVW Consulting
>> http://justincc.org
>> http://twitter.com/justincc
>> _______________________________________________
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>>
--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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