[Opensim-users] falling through the cracks (triple whammy)
Justin Clark-Casey
jjustincc at googlemail.com
Mon Mar 25 22:31:16 UTC 2013
On 24/03/13 02:04, Cider Jack wrote:
> Will this also solve the problem for non-megaregions? Either way, this
> is great to hear it's been fixed.
I didn't think this was a problem for non-megaregions, as they don't require the double-teleport hack. Are you seeing
it in those situations?
>
> Still can't find answers to the other two questions, if there are ways
> to set these without poking into the C# itself - something I'd rather
> avoid if at all possible! Of course it's quite possible I'm just
> looking in the wrong places, and/or using the wrong keywords...
>
> On 3/23/13, Justin Clark-Casey <jjustincc at googlemail.com> wrote:
>> Hi CJ. Today I fixed the megaregion teleport issue in git master 01636ca.
>>
>> Unfortunately, I don't know when this broke. What happens is that the
>> server auto-reteleports the client after a delay
>> (currently 10 seconds) so you're still going to be stuck on the corner for a
>> little while but after the auto-reteleport
>> it should be okay.
>>
>> This was the previous behaviour before it broke. It's not obvious to me (or
>> others) currently why the delay is needed -
>> it's possible to shorten it but then you risk running into whatever race
>> condition may make it fail to occur.
>>
>> On 22/03/13 00:54, Cider Jack wrote:
>>> This turns into three questions coming out of this one issue:
>>>
>>> Been setting up using D2 0.7.5, and am having the problem when logging
>>> onto a 3x3 multi-region (not megaregion, though it happens with
>>> megaregions enabled too) the avatar will land on the intersection
>>> where the sims come together and cannot move in the x or y direction
>>> then eventually fall through the seam and into the void.
>>>
>>> The only way I've found to get around this is to create a single
>>> region not connected to any other regions and place it in the SW-most
>>> corner of the grid and at the top of the regions.ini file. Then
>>> logging into that sim is fine though when teleporting to the 3x3
>>> region the same problem occurs of falling between sims.
>>>
>>> The one avatar I was able to land on the 3x3 region (by first creating
>>> a single sim, loggin in and setting 'home', then adding the other
>>> regions and logging in to 'home') found that teleporting appears to be
>>> 'Blocked' by default on all regions. It strikes me this my be causing
>>> the problem.
>>>
>>> So the three questions:
>>> 1. How to solve the avatar landing between sims?
>>> 2. How to set teleporting to 'Anywhere' by default instead of
>>> 'Blocked'? This may very well solve question 1.
>>> 3. How to set the default login region & landing point for new avatars?
>>>
>>> Looked at every setting in every .ini file, searched the web to no
>>> avail and even the list archives - though I'm sure I've seen these
>>> questions asked (if not answered) here in the past...
>>>
>>> Cheers,
>>> ~!CJ
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>
>>
>>
>> --
>> Justin Clark-Casey (justincc)
>> OSVW Consulting
>> http://justincc.org
>> http://twitter.com/justincc
>> _______________________________________________
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>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
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--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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