[Opensim-users] Megaregions and normal regions together
Melanie
melanie at t-data.com
Wed Jun 19 15:36:55 UTC 2013
As far as I know, you can't do that. To get mega and normal regions
you will need to set up a grid (Robust) server and run the megas in
one process and the singles in another process.
Melanie
On 19/06/2013 11:24, James Hughes wrote:
> On 06/18/2013 09:43 PM, Jessica Pixel wrote:
>> I currently have a 4 sim megaregion set-up using D2. I would like to add a
>> single, normal region sandbox. I added the appropriate info to
>> /bin/Regions/RegionConfig.ini and the region shows up when I teleport to it,
>> but I'm stuck at<0,0,21> and don't seem to be able to move from that spot
>> (other than flying straight up). If I fly or run as hard as I can, or
>> right-click the ground and choose 'Sit here', I can get a few meters out,
>> but eventually I get pushed back to<0,0,21>.
>>
>> Right-clicking the ground and choosing 'Go here' gives an error in the
>> console (typo included!):
>> 13:46:54 - [LLCLIENTVIEW]: Exeception when handling generic message Region
>> with id 3618823b-86de-4e16-9c23-8b86160826fc not found at
>> OpenSim.Region.RegionCombinerModule.RegionCombinerModule.GetSizeOfMegaregion(UUID
>> regionId)
>>
>> Is it not possible to have both megaregions and normal regions? The error
>> makes it sound like it's attempting to treat this single region like a
>> megaregion and failing. Is there some work around?
>>
>> -----
>>
>> If anyone is curious, here's what else happened to me while I was testing
>> this out. I attempted to teleport home using ctrl+shift+h and was plummeted
>> into the depths of the ocean with the following console messages:
>>
>> 13:51:23 - [ENTITY TRANSFER MODULE]: Request to teleport Jessica Pixel
>> aaa658c2-6fd2-4845-a251-e893703fd80a home
>> 13:51:23 - [HG ENTITY TRANSFER MODULE]: User is local
>> 13:51:23 - [ENTITY TRANSFER MODULE]: Request to teleport Jessica Pixel
>> aaa658c2-6fd2-4845-a251-e893703fd80a home
>> 13:51:23 - [ENTITY TRANSFER MODULE]: Home region of Jessica Pixel is
>> PixelPlanetSW (7662-7557)
>> 13:51:23 - [ENTITY TRANSFER MODULE]: Teleport for Jessica Pixel to
>> <937601.2, 910710.6, 41.49851> within Sandbox
>> 13:51:23 - [ENTITY TRANSFER STATE MACHINE]: Agent
>> aaa658c2-6fd2-4845-a251-e893703fd80a cleared from transit in Sandbox
>>
>> Now, I'm currently sinking into the ocean at about -100 meters a second! I
>> tried to fly after I reached around<0,0,-5000> and I was teleported to
>> <0,0,4>, still within the sandbox region with this console message:
>>
>> 13:55:02 - [ENTITY TRANSFER MODULE]: Teleport for Jessica Pixel to<-0.0625,
>> -0.0625, 6.688429E+09> within Sandbox
>> 13:55:02 - [ENTITY TRANSFER STATE MACHINE]: Agent
>> aaa658c2-6fd2-4845-a251-e893703fd80a cleared from transit in Sandbox
>>
>> That's a really big number! From there, I could fly up until I popped up
>> from under the ground, but I still can't move forward. I opened my map and
>> typed in the name of my root region, and was still sent to the bottom of the
>> ocean. I logged out of my viewer and logged back in to my home and I was
>> delivered there, but without avatar textures (attachments were fine and
>> textured). However, the other three regions in the megaregion had no
>> terrain, just ocean and lots of objects hovering above the water.
>>
>> So, I logged out, shutdown OpenSim and removed the sandbox region info from
>> RegionConfig.ini. After starting OpenSim back up, everything was back to
>> normal.
>>
>>
>>
>
> You will need to attach the SW corner region of the Mega to your normal
> region.
>
> -BlueWall
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
More information about the Opensim-users
mailing list