[Opensim-users] Animating NPCs without osNpcPlayAnimation

Jeff Kelley opensim at pescadoo.net
Wed Jun 5 09:38:14 UTC 2013


At 10:49 AM -0700 6/4/13, dz wrote:

>  This design has been working for me over 2 years now  and I regularly
>  do updates to objects with 10-150 copies in the current region with a
>  very very small error rate.   I

Since llRemoteLoadScriptPin costs a 3s delay, you may want to set

ScriptDelayFactor = 0.0

It helps a lot.

Be careful if you have scripts _relying_ on this feature.



-- Jeff




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