[Opensim-users] Animating NPCs without osNpcPlayAnimation
Jeff Kelley
opensim at pescadoo.net
Wed Jun 5 09:38:14 UTC 2013
At 10:49 AM -0700 6/4/13, dz wrote:
> This design has been working for me over 2 years now and I regularly
> do updates to objects with 10-150 copies in the current region with a
> very very small error rate. I
Since llRemoteLoadScriptPin costs a 3s delay, you may want to set
ScriptDelayFactor = 0.0
It helps a lot.
Be careful if you have scripts _relying_ on this feature.
-- Jeff
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