[Opensim-users] what version of collada is expected by various standard viewers & opensim

Nebadon Izumi nebadon2025 at gmail.com
Sat Jul 6 00:08:32 UTC 2013


I believe it will load down to Collada 1.3 though I think 1.4+ is
recommended and there is no way to load collada files directly from the
simulator console at this time it requires a LL based viewer that supports
mesh uploads.


On Fri, Jul 5, 2013 at 6:41 PM, Dr Ramesh Ramloll <r.ramloll at gmail.com>wrote:

> Hello
> I am wondering if this is documented somewhere, I try googling but
> could not find the info.
> What is the current version of collada expected by Firestorm or Second
> Life viewer?
> I am not familiar with console commands for opensim but I imagine
> there much be commands to load collada files manually (?), in any
> case, what version of collada does opensim expect its collada objs to
> be in.
> The amount of effort to get anything to work from static objects to
> rigged avatars is really out of bounds.
> The various editors I tried require a lot of gymnastics just to get
> objects that render well in them to be imported into opensim.
> I am only familiar with ac3d, and Blender somewhat. Since we are on
> this topic, is there really a human usable 3d editor that actually
> works with little headaches.
> Blender is in a class of its own ... with its different versions and
> lack of back compatibility.
> Any way, will wait for some of your thoughts and insights.
> R
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> Rameshsharma Ramloll PhD, CEO CTO DeepSemaphore LLC, Affiliate
> Research Associate Professor, Idaho State University, Pocatello, ID
> 83209 Tel: 208-240-0040
> Blog, LinkedIn, DeepSemaphore LLC, Google+ profile
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>



-- 
Michael Emory Cerquoni
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