[Opensim-users] Avatar movement while falling

Melanie melanie at t-data.com
Fri Jul 5 12:31:44 UTC 2013


Scripting it is the proper way to do this.

- Melanie

On 05/07/2013 12:10, dogwomble at exemail.com.au wrote:
> Hey all,
> 
> I thought i'd pose this question here because it's really causing me to
> scratch my head.
> 
> I'm running in OpenSim 0.7.5 with the ODE physics engine.  I'm working on
> a parachute-style project, which will require you to move your avatar with
> the normal controls (eg. arrow keys) while your avatar is falling.  At the
> moment it seems that arrow keys have no effect when falling, you basically
> have to hit the Home button to start flying otherwise you'll just fall
> straight down.
> 
> I have had the same results with a different viewer, so it doesn't seem to
> be an issue with any particular viewer.  I also get the effect I want
> using the "other" grid.
> 
> I'm wondering if anyone has come across (and solved) this issue in the
> past, and if so what is the best way to get the effect I want.  I've
> considered trying to take controls within the script and basically script
> movement, however I'm not sure that will be the most appropriate solution.
> 
> Hopefully we can get this sorted :)
> 
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> 
> 



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