[Opensim-users] OpenSim Source fixed yet?

James Stallings II james.stallings at gmail.com
Mon Dec 23 22:23:08 UTC 2013


Good work and good communication Mel, thanks for the status
update/explanation(s) from everyone, and a very excellent holiday to you
all :)

Cheers
James/Hiro



On Mon, Dec 23, 2013 at 3:30 PM, Melanie <melanie at t-data.com> wrote:

> Hi,
>
> I've been a bit out of sorts lately, actually, a lot. I'm on heavy
> medication, please excuse my silence.
>
> Master IS compilable and usable after the last batch of commits.
> There are more coming, but that is not a blocker for testing master
> and people have been diong that.
>
> My original estimation was that my code changes would render master
> uncompilable, however, that has not come to pass. Rather than having
> extensive breakage, I have been able to keep master in runnable
> state throughout.
>
> At this time, I have seen feedback from OSGrid testers who have
> successfully performed non-physical crossings with sitting avatars.
>
> This is possible with scripted prims as well as using edit tools.
> The next steps are to commit the physics wrapper extensions we made
> to allow vehicles to cross.
>
> Misterblue is aware that it's coming and will fix and expand
> BulletSim just as soon as I get it in.
>
> So, Merry Christmas everyone and enjoy playing with master.
>
> Melanie
>
> On 20/12/2013 21:58, Dahlia Trimble wrote:
> > Melanie made a few commits but I believe she wanted to do more. I don't
> > think git master is in a good state and I don't really know what her
> > commits may have broken. I also don't know when she plans on completing
> > this work. Perhaps she will post a message to these lists and let us know
> > what her plans are?
> >
> >
> >
> >
> > On Fri, Dec 20, 2013 at 5:37 AM, BoneZ <bonez at dogzhouse.com> wrote:
> >
> >> Hi all,
> >>
> >> Does anyone know if the source code has been fixed?
> >> Last I heard Melanie was merging some code and it was down for some
> time?
> >>
> >> I don't recall seeing an update in some time now.
> >>
> >> Thanks,
> >> ~BoneZ
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> >>
> >
> >
> >
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