[Opensim-users] Could not find asset ...
Justin Clark-Casey
jjustincc at googlemail.com
Thu Dec 12 00:18:46 UTC 2013
I'm not sure what's happening here. My guess is that the TextureEntry (a serialized blob of data which contains
information about textures on a prims faces and particle system stuff) was somehow previously corrupt but that an update
of libomv in a later OpenSimulator has revealed it.
Normally, I would say that you could ignore the "Could not find" errors, since a lot of false positives show up as
scripts have to be scanned for hard-coded UUIDs. I mean to stop reporting these cases (or at least make it clear what
they are) but just haven't found the time yet.
But in this case, I would be somewhat concerned they reference genuine assets which weren't picked up due to the other
exceptions you see from UUID GATHERER. On the other hand, if they don't exist in the source database perhaps they
genuinely don't exist and are something to do with the TextureEntry corruption.
On 11/12/13 14:20, Drover, Matt wrote:
> Hi, I upgraded to 0.7.6 from 0.7.4 a couple days ago and now get these errors a lot:
>
> 2013-12-11 10:04:55,157 DEBUG - OpenSim.Region.Framework.Scenes.UuidGatherer [UUID GATHERER]: Texture entry length for
> prim was 56 (min is 46)
>
> 2013-12-11 10:04:55,158 ERROR - OpenSim.Region.Framework.Scenes.UuidGatherer [UUID GATHERER]: Failed to get part -
> System.IndexOutOfRangeException: Index was outside the bounds of the array.
>
> at OpenMetaverse.BitPack.UnpackBitsArray(Int32 totalCount)
>
> at OpenMetaverse.BitPack.UnpackUBits(Int32 totalCount)
>
> at OpenMetaverse.Primitive.ParticleSystem..ctor(Byte[] data, Int32 pos)
>
> at OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(SceneObjectGroup sceneObject, IDictionary`2 assetUuids)
>
> If I try a save oar, I get so many of these errors that my console locks up.
>
> I tried going back to 0.7.5 and still get the errors but in save oar I now see:
>
> 10:45:23 - [ARCHIVER]: Successfully added 329 assets (7 assets not found but these may be expected invalid references)
>
> 10:45:23 - [ARCHIVER]: Could not find asset aebd4b83-6aea-b0ec-734c-f2c5e16c661a
>
> 10:45:23 - [ARCHIVER]: Could not find asset 5b2eb7d3-2e83-7a3e-d944-8baa3f971fec
>
> 10:45:23 - [ARCHIVER]: Could not find asset 0bc58228-74a0-7e83-89bc-5c23464bcec5
>
> 10:45:23 - [ARCHIVER]: Could not find asset 63338ede-0037-c4fd-855b-015d77112fc8
>
> 10:45:23 - [ARCHIVER]: Could not find asset 53a2f406-4895-1d13-d541-d2e3b86bc19c
>
> 10:45:23 - [ARCHIVER]: Could not find asset 303cd381-8560-7579-23f1-f0a880799740
>
> 10:45:23 - [ARCHIVER]: Could not find asset 6e0f05ad-1809-4edc-df29-fae3d2a6c9b8
>
> I have searched my db and cannot find any reference to these asset id's at all. What specifically is referencing them?
>
> Thanks
>
> *Matthew Drover
> *Programmer Consultant
>
> Immersive Technology
> Distance Education, Learning and Teaching Support
> *Memorial University of Newfoundland*
>
>
>
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>
--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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