[Opensim-users] singularity vs firestorm

Sarge Misfit fubat.enterprises at gmail.com
Sun Aug 25 14:17:38 UTC 2013


whups, meant switch to using, not suing :-P


On Sun, Aug 25, 2013 at 7:16 AM, Sarge Misfit
<fubat.enterprises at gmail.com>wrote:

> I use Phoenix for the most part, but having heard so much about
> Singularity, I just now gave it a quick try. Very quick. I checked a couple
> of basic building functions and exporting.
>
> Exporting: I use Angstrom 1.1.7 (28947) as it uses the HPA format,
> allowing me to export the contents of my builds.
> Importing: Singularity will import Mesh and XML. Phoenix also imports Mesh
> and Cool VL Viewer imports XML.
> Building: Singularity will hollow to 95% and has a nanoprim dimension of
> 0.01m. Phoenix will hollow to 99% and has a nanoprim dimension of 0.001m.
>
> So, for me, its Phoenix to do my building and importing Mesh, Angstrom for
> Importing/Exporting my builds and Cool VL Viewer for importing XMLs. If it
> can be shown that Singularity handles XMLs better than Cool VL, I will
> switch to suing Singularity for XMLs.
>
>
>
> On Sat, Aug 24, 2013 at 8:35 PM, Ovi Chris Rouly <maelzel at ieee.org> wrote:
>
>> **
>> Melanie, (and others of course)
>>
>> I would very much like to see (and be willing to pay a license fee for) a
>> viewer that had little more capacity than to render (out to a kilometer),
>> support navigation (including hypergridded TP), and have robust login
>> security (I don't know, maybe 128-bit).  Does such a "viewer"/renderer
>> exist?
>>
>> V/r,
>>
>> Chris
>>
>> PS If the viewer I just described could run in a "browser" that too would
>> be even more terrific!
>>
>> >>>>>>>>>>>>>>
>>
>> ----- Original Message -----
>> *From:* Dr Ramesh Ramloll <r.ramloll at gmail.com>
>> *To:* opensim-users <opensim-users at lists.berlios.de>
>> *Sent:* Saturday, August 24, 2013 11:02 PM
>> *Subject:* Re: [Opensim-users] singularity vs firestorm
>>
>> Thanks Melanie, this motivate me for trying it out. For my user training
>> strategy, I try to stick to only one viewer ... so I will check it out and
>> consider whether I need to shift from Firestorm.
>>
>>
>> On Sat, Aug 24, 2013 at 10:45 PM, Melanie <melanie at t-data.com> wrote:
>>
>>> Singularity combines the tried and proven, efficient user interface
>>> of the v1 viewer series with the advanced rendering features of the
>>> v3 series of viewers.
>>>
>>> The v3 interface was simplified (some say "dumbed down") to
>>> accommodate a new class of users who are not necessarily creators.
>>> Also, it was enhanced (some say cluttered) with a lot of web site
>>> links to various parts of the LL site. TPV policy mandates that the
>>> SecondLife web integration features may not be removed from any TPV
>>> that wishes to connect to SecondLife. Of course, this only affects
>>> the v3 UI. Some consider the links and buttons that lead to places
>>> like showcase or marketplace little more than marketing spam while
>>> others value them as convenient shortcuts to places they visit often.
>>>
>>> Viewers need to be as diverse as the people who use them, no one
>>> size fits all. Singularity's interface is aimed at people who just
>>> want to get the job done. Lacking all the fancy doo-dads, bells and
>>> whistles, it offers a functional, streamlined power user UI.
>>>
>>> If you like Firestorm, Singularity may not be for you. It's
>>> different. I have, for instance, spoken to people who can't handle
>>> chat with the "Name: Text" format, but instead need the highlighted
>>> name on a line by itself. v3 style, to be able to keep track.
>>>
>>> Singularity doesn't waste an inch of screen space, it's UI is very
>>> compact to allow you the maximum world window while still keeping
>>> chats and build tools in view.
>>>
>>> I prefer that.
>>>
>>> Melanie
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>
>>
>>
>>
>> --
>> 'Consider how the lilies grow. They do not labor or spin.'
>> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
>> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
>> 208-240-0040
>> Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll>
>> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
>>
>> ------------------------------
>>
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>
>
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